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Foundation ActionScript 3.0 Image Effects

  • Book
  • © 2009

Overview

  • Covers all of the new graphical capabilities of Flash CS4
  • Gives details of Adobe’s new Pixel Bender language that no-one else has covered yet
  • Explains complex technology in the friendly Foundation style
  • 4543 Accesses

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Table of contents (12 chapters)

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About this book

Foundation ActionScript 3.0 Image Effects discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project, from vectors to bitmaps to videos, from animated text effects to dynamic video filters. Flash 8 introduced a vast array of image features, such as blend modes and filters as well as ActionScript's powerful BitmapData object, and this book covers all those effects in their CS4 form, as well as the graphical options that are available, such as the Pixel Bender Toolkit. It also details the many possible effects that can be achieved and the associated practical applications, with a focus on strong object-oriented programming methodologies to make the code more modular and reusable across projects.

  • Gives detailed information on all of the image manipulation abilities of Flash CS4
  • Covers complex technology, such as the Pixel Bender Toolkit
  • There is no other book like it, covering the same topics in as much depth

About the author

After studying theatre in London, then working for several years as an actor in the U.S., Todd Yard was introduced to Flash in 2000 and was quickly taken by how it allowed for both stunning creativity and programmatic logic application—a truly left-brain, right brain approach to production—and has not looked back. He now freelances as a Flash developer in New York City, creating both silly animations and utilitarian applications. His personal work and experimentation can be found at his website, 27Bobs.com.

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