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The Game Maker’s Apprentice

Game Development for Beginners

  • Authors
  • Jacob Habgood
  • Mark Overmars

Table of contents

  1. Front Matter
    Pages i-xxii
  2. Getting Started

    1. Front Matter
      Pages 1-1
    2. Jacob Habgood, Mark Overmars
      Pages 3-8
    3. Jacob Habgood, Mark Overmars
      Pages 9-38
  3. Action Games

    1. Front Matter
      Pages 39-39
    2. Jacob Habgood, Mark Overmars
      Pages 41-63
    3. Jacob Habgood, Mark Overmars
      Pages 65-83
    4. Jacob Habgood, Mark Overmars
      Pages 85-98
  4. Level Design

    1. Front Matter
      Pages 99-99
    2. Jacob Habgood, Mark Overmars
      Pages 101-126
    3. Jacob Habgood, Mark Overmars
      Pages 127-148
    4. Jacob Habgood, Mark Overmars
      Pages 149-166
  5. Multiplayer Games

    1. Front Matter
      Pages 167-167
    2. Jacob Habgood, Mark Overmars
      Pages 169-189
    3. Jacob Habgood, Mark Overmars
      Pages 191-210
    4. Jacob Habgood, Mark Overmars
      Pages 211-222
  6. Enemies and Intelligence

    1. Front Matter
      Pages 223-223
    2. Jacob Habgood, Mark Overmars
      Pages 225-244
    3. Jacob Habgood, Mark Overmars
      Pages 245-257
    4. Jacob Habgood, Mark Overmars
      Pages 259-289
    5. Jacob Habgood, Mark Overmars
      Pages 291-296
    6. Jacob Habgood, Mark Overmars
      Pages 297-297
  7. Back Matter
    Pages 299-311

About this book

Introduction

The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.

Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl.

The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.

Keywords

Game design design development language programming programming language software

Bibliographic information

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