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© 1983

The Game of Language

Studies in Game-Theoretical Semantics and Its Applications

Book

Part of the Synthese Language Library book series (SLAP, volume 22)

Table of contents

  1. Front Matter
    Pages i-xii
  2. Jaakko Hintikka
    Pages 33-46
  3. Jaakko Hintikka, Jack Kulas
    Pages 47-76
  4. Jaakko Hintikka, Jack Kulas
    Pages 77-111
  5. Jaakko Hintikka
    Pages 113-136
  6. Jaakko Hintikka, Jack Kulas
    Pages 137-160
  7. Jaakko Hintikka
    Pages 201-229
  8. Jaakko Hintikka
    Pages 259-292
  9. Back Matter
    Pages 293-343

About this book

Introduction

Since the first chapter of this book presents an intro­ duction to the present state of game-theoretical semantics (GTS), there is no point in giving a briefer survey here. Instead, it may be helpful to indicate what this volume attempts to do. The first chapter gives a short intro­ duction to GTS and a survey of what is has accomplished. Chapter 2 puts the enterprise of GTS into new philo­ sophical perspective by relating its basic ideas to Kant's phi losophy of mathematics, space, and time. Chapters 3-6 are samples of GTS's accomplishments in understanding different kinds of semantical phenomena, mostly in natural languages. Beyond presenting results, some of these chapters also have other aims. Chapter 3 relates GTS to an interesting line of logical and foundational studies - the so-called functional interpretations - while chapter 4 leads to certain important methodological theses. Chapter 7 marks an application of GTS in a more philo­ sophical direction by criticizing the Frege-Russell thesis that words like "is" are multiply ambiguous. This leads in turn to a criticism of recent logical languages (logical notation), which since Frege have been based on the ambi­ guity thesis, and also to certain methodological sug­ gestions. In chapter 8, GTS is shown to have important implications for our understanding of Aristotle's doctrine of categories, while chapter 9 continues my earlier criticism of Chomsky's generative approach to linguistic theorizing.

Keywords

discourse interpret linguistics methodology oral discourse semantic semantics subject truth

Authors and affiliations

  1. 1.Department of PhilosophyFlorida State UniversityTallahasseeUSA

About the authors

Jaakko Hintikka is the author or co-author of thirty volumes and of some 300 scholarly articles in mathematical and philosophical logic, epistemology, language theory, philosophy of science, history of ideas and history of philosophy, including Aristotle, Descartes, Leibniz, Kant, Peirce, The Bloomsbury Group, Husserl and Wittgenstein. He has also been active in international scholarly organizations, most recently as the First Vice-President of FISP, Vice-President of IIP and Co-Chair of the American Organizing Committee of the Twentieth World Congress of Philosophy. He has been Editor-in-Chief of the International Journal Synthese and the Managing Editor of Synthese Library since 1965.

Bibliographic information

  • Book Title The Game of Language
  • Book Subtitle Studies in Game-Theoretical Semantics and Its Applications
  • Authors Jaakko Hintikka
  • Series Title Synthese Language Library
  • DOI https://doi.org/10.1007/978-94-010-9847-2
  • Copyright Information Springer Science+Business Media B.V. 1983
  • Publisher Name Springer, Dordrecht
  • eBook Packages Springer Book Archive
  • Hardcover ISBN 978-90-277-1687-3
  • Softcover ISBN 978-90-277-1950-8
  • eBook ISBN 978-94-010-9847-2
  • Series ISSN 0924-4662
  • Edition Number 1
  • Number of Pages , 356
  • Number of Illustrations 0 b/w illustrations, 0 illustrations in colour
  • Topics Philosophy of Language
    Computational Linguistics
  • Buy this book on publisher's site

Reviews

`... required reading for philosophers of language and theoretical linguistics.'
Canadian Philosophical Reviews