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Computer Animation and Simulation ’97

Proceedings of the Eurographics Workshop in Budapest, Hungary, September 2–3, 1997

  • Daniel Thalmann
  • Michiel van de Panne

Part of the Eurographics book series (EUROGRAPH)

Table of contents

  1. Front Matter
    Pages I-VIII
  2. Human Motion Capture

    1. Front Matter
      Pages 1-1
    2. Bobby Bodenheimer, Chuck Rose, Seth Rosenthal, John Pella
      Pages 3-18
    3. Fernando Wagner Serpa Vieira Da Silva, Luiz Velho, Paulo Roma Cavalcanti, Jonas De Miranda Gomes
      Pages 19-36
  3. Human Animation

    1. Front Matter
      Pages 37-37
    2. François Faure, Gilles Debunne, Marie-Paule Cani-Gascuel, Franck Multon
      Pages 53-65
  4. Physics-based Modeling

    1. Front Matter
      Pages 67-67
    2. Yin Wu, Prem Kalra, Nadia Magnenat Thalmann
      Pages 69-79
  5. Natural Phenomena

  6. Collision Processing

    1. Front Matter
      Pages 161-161
    2. Carol A. O’Sullivan, Ronan G. Reilly
      Pages 163-175
  7. Back Matter
    Pages 191-208

About these proceedings

Keywords

Dynamics Spline animation computer animation graphics model modeling rendering simulation visualization

Editors and affiliations

  • Daniel Thalmann
    • 1
  • Michiel van de Panne
    • 2
  1. 1.Computer Graphics LaboratorySwiss Federal Institute of TechnologyLausanneSwitzerland
  2. 2.Department of Computer ScienceUniversity of TorontoTorontoCanada

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-7091-6874-5
  • Copyright Information Springer-Verlag Vienna 1997
  • Publisher Name Springer, Vienna
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-211-83048-2
  • Online ISBN 978-3-7091-6874-5
  • Series Print ISSN 0946-2767
  • Buy this book on publisher's site
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