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Advanced Real-Time Manipulation of Video Streams

  • Jan Herling

Table of contents

  1. Front Matter
    Pages I-XXIV
  2. Jan Herling
    Pages 1-8
  3. Jan Herling
    Pages 9-45
  4. Jan Herling
    Pages 47-52
  5. Jan Herling
    Pages 53-122
  6. Jan Herling
    Pages 123-164
  7. Jan Herling
    Pages 165-174
  8. Jan Herling
    Pages 175-188
  9. Jan Herling
    Pages 189-199
  10. Back Matter
    Pages 201-244

About this book

Introduction

Diminished Reality is a new fascinating technology that removes real-world content from live video streams. This sensational live video manipulation actually removes real objects and generates a coherent video stream in real-time. Viewers cannot detect modified content. Existing approaches are restricted to moving objects and static or almost static cameras and do not allow real-time manipulation of video content. Jan Herling presents a new and innovative approach for real-time object removal with arbitrary camera movements.

Contents

  • Real-time Video and Image Inpainting
  • Diminished and Mediated Reality
  • Video and Image Manipulation and Synthesis

                                              

Target Groups

  • Researchers and students in the fields of Real-time Video Inpainting and Image Inpainting
  • Experts in Video and Image Synthesis and in Computer Vision

 About the Author

Jan Herling received the master’s degree (Dipl.-Inf.) in computer science from the RWTH Aachen University in 2008 and the PhD degree from the Ilmenau University of Technology in 2013. He is a CTO and cofounder of fayteq, a company concerned with advanced video manipulation technologies.

Keywords

Diminished Reality Image Inpainting Mediated Reality Real-time Video Inpainting Video Manipulation

Authors and affiliations

  • Jan Herling
    • 1
  1. 1.fayteq GmbHErfurtGermany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-658-05810-4
  • Copyright Information Springer Fachmedien Wiesbaden 2014
  • Publisher Name Springer Vieweg, Wiesbaden
  • eBook Packages Computer Science
  • Print ISBN 978-3-658-05809-8
  • Online ISBN 978-3-658-05810-4
  • Buy this book on publisher's site
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