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Interactive Dramaturgies

New Approaches in Multimedia Content and Design

  • Heide Hagebölling

Part of the X.media.publishing book series (XMEDIAPUBL)

Table of contents

  1. Front Matter
    Pages I-XIV
  2. Introduction Aspects of Interactive Dramaturgies

  3. Multimedia/Interaction/Dramaturgy

    1. Front Matter
      Pages 7-7
    2. Heide Hagebölling
      Pages 9-16
    3. Bernard Allien
      Pages 17-22
    4. Peter Krieg
      Pages 23-31
  4. Cultural Learning

    1. Front Matter
      Pages 33-33
    2. Ranjit Makkuni
      Pages 35-42
  5. Museum & Media

    1. Front Matter
      Pages 73-73
    2. James M. Bradburne
      Pages 75-97
  6. MediaTecture & HybridSpaces

    1. Front Matter
      Pages 113-113
    2. Ron MacNeil, William Keays
      Pages 115-122
    3. Ranjit Makkuni
      Pages 123-129
  7. Gaming & Interaction

    1. Front Matter
      Pages 131-131
    2. Claus Pias
      Pages 133-147
    3. Florian Stangl
      Pages 149-156
  8. Hands@Film & Television

    1. Front Matter
      Pages 157-157
    2. Chris Hales
      Pages 159-166
    3. Frank Alsema
      Pages 167-177
  9. www.Literature & Stories

    1. Front Matter
      Pages 179-179
    2. Judy Malloy
      Pages 181-189
    3. John Sanborn
      Pages 191-208
  10. Interaction.Content.Design.com

    1. Front Matter
      Pages 209-209
    2. Alok B. Nandi
      Pages 211-219
    3. Michael Utvich
      Pages 221-229
    4. Michael Utvich
      Pages 231-255
  11. Back Matter
    Pages 257-260

About this book

Introduction

Interactive media allow and at the same time require new forms of dramaturgy. Heide Hagebölling develops a new understanding of dramaturgy - so called "Interactive Dramaturgy" or "Expanded Dramaturgy". Beyond the traditional concept "Interactive Dramaturgies" is focussing on aesthetic, narrative, structural and communicative elements that develop in interactive situations and multimedia environments.

A collection of original contributions by internationally renownend multimedia authors, designers, and artists outline design concepts and strategies. Outstanding case studies and media projects are analyzed, covering a broad range of both applications and genres: culture, art and education; museums and exhibitions; film, TV, games and entertainment; augmented reality and hybrid environments. "Interactive dramaturgies" go beyond the well established term of interactive storytelling. They carefully define and create the rules of altered roles and required competences of both authors and users in a new communicational setting. The publication provides designers, authors, artists, theoreticians, media critics and students interested in interactive media with new approaches and views in multimedia content and design.

Prof. Roy Ascott, University of Plymouth; University of California, L.A.:"Indispensable to anyone wishing to understand the multi-dimensional complexities and challenges of interactive media at its cutting edge, Heide Hagebölling’s book is a brilliant collection of writings from many inspired and inspiring sources. The context of dramaturgy, in which these texts are set, fruitfully elicits propositions and reflections over a wide range of significant issues: from innovative narrative structures, interactive games, and new approaches to film, TV and theatre, to radical learning strategies, museum design and navigation, creativity in data space, and the central issues of content building."

Key Topics:
Interactive Dramaturgies
Cultural Learning
Museum&Media
MediaTecture&HybridSpaces
Gaming&Interaction
Interactive Film&Television
Web-based Literature&Stories
Men-Machine Interaction
Interactive Content Design

Key Elements:
Non linearity, orientation and navigation
Space and time in interactive media
Individual reception and multi-user-platform
Narrative perspectives and individual views
Polyformal concepts
Hypermedia
Augmented reality and hybrid spaces
Interface design
Multi- and intermedia
Networks and open structures
Design for intercultural communication

Heide Hagebölling, media-designer and communication scientist, is Professor for Video and Interactive Media at the Academy of Media Arts Cologne, Germany, of which she is co-founder. Her professional and academic work covers aspects of art, culture, and media. She participated i

Keywords

Internet Textur computer content design design of interactive media installatioin interaction interactive storytelling learning media production multimedia multimedia in museums, art and learning search engine marketing (SEM) video

Editors and affiliations

  • Heide Hagebölling
    • 1
  1. 1.Academy of Media Arts Cologne École Supérieur des Arts et MédiasKunsthochschule für Medien KölnKölnGermany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-18663-9
  • Copyright Information Springer-Verlag Berlin Heidelberg 2004
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-642-62231-1
  • Online ISBN 978-3-642-18663-9
  • Series Print ISSN 1612-1449
  • Buy this book on publisher's site
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