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Smart Graphics

8th International Symposium, SG 2007, Kyoto, Japan, June 25-27, 2007. Proceedings

  • Editors
  • Andreas Butz
  • Brian Fisher
  • Antonio Krüger
  • Patrick Olivier
  • Shigeru Owada
Conference proceedings SG 2007

Part of the Lecture Notes in Computer Science book series (LNCS, volume 4569)

Table of contents

  1. Front Matter
  2. Interaction

    1. Kenshi Takayama, Takeo Igarashi, Ryo Haraguchi, Kazuo Nakazawa
      Pages 1-9
    2. Petra Neumann, Tobias Isenberg, Sheelagh Carpendale
      Pages 10-22
    3. M Nordin Zakaria, Siti Rokhmah Mohd Shukri
      Pages 23-35
  3. Lifelike Characters and Affective Computing

    1. Chun-Chieh Chen, Tsai-Yen Li
      Pages 61-72
    2. Arjen Hoekstra, Helmut Prendinger, Nikolaus Bee, Dirk Heylen, Mitsuru Ishizuka
      Pages 73-84
    3. Fabio Buttussi, Luca Chittaro, Roberto Ranon, Alessandro Verona
      Pages 85-96
  4. Kowledge-Based Graphics Generation and Interaction

    1. Timo Götzelmann, Pere-Pau Vázquez, Knut Hartmann, Andreas Nürnberger, Thomas Strothotte
      Pages 97-109
    2. Hai Nam Ha, Patrick Olivier
      Pages 110-123
    3. Peter Biermann, Christian Fröhlich, Marc Latoschik, Ipke Wachsmuth
      Pages 124-134
    4. Iver Bailly-Salins, Herve Luga
      Pages 135-145
  5. Visualization and Graphics Algorithms

    1. Hirofumi Otori, Shigeru Kuriyama
      Pages 146-157
    2. Maki Terai, Jun Fujiki, Reiji Tsuruno, Kiyoshi Tomimatsu
      Pages 158-163
    3. Torre Zuk, Sheelagh Carpendale
      Pages 164-177
  6. Posters and Demos

    1. Robyn Taylor, Maryia Kazakevich, Pierre Boulanger, Manuel Garcia, Walter F. Bischof
      Pages 182-187
    2. Timo Ropinski, Frank Steinicke, Gerd Bruder, Klaus Hinrichs
      Pages 188-193
    3. Zhong Li, Lizhuang Ma, Zuoyong Zheng, Wuzheng Tan
      Pages 194-199
    4. Shigeyoshi Iizuka, Yusuke Goto
      Pages 200-203
    5. Florian Levet, Xavier Granier, Christophe Schlick
      Pages 204-209
    6. Minh Tran, Amitava Datta
      Pages 210-215
    7. Kyung-Kyu Kang, Dongho Kim
      Pages 216-219
    8. Chen Mao, Sheng Feng Qin, David Wright
      Pages 220-223
    9. Kimberly Weaver, Derrick Parkhurst
      Pages 224-229
    10. Shigeru Owada, Makoto Okabe, Takeo Igarashi, Frank Nielsen, Norimichi Tsumura
      Pages 230-232
    11. Maki Terai, Jun Fujiki, Reiji Tsuruno, Kiyoshi Tomimatsu
      Pages 233-234
    12. Jun Fujiki, Taketoshi Ushiama, Kiyoshi Tomimatsu
      Pages 235-236
  7. Back Matter

About these proceedings

Introduction

The International Symposium on Smart Graphics 2007 was held during June 25–27, 2007 in Kyoto, Japan. It was the eighth event in a series which originally started in 2000 as a AAAI Spring Symposium and has taken place every year since then in Europe and North America. The 2007 Symposium was our ?rst to reach out to the Asian Smart Graphics community. As a result the number of submissions has again increased and the acceptance rate dropped to 31–36% (depending on category). The core idea behind the Smart Graphics symposia is to bring together - searchers and practitioners from the ?eld of computer graphics, arti?cial intel- gence,cognitivescience,graphicdesignandthe?nearts.Eachofthesedisciplines contributes to what we mean by the term “smart graphics”: the intelligent p- cess of creating e?ective, expressive and esthetic graphical presentation. While artists and designers have been creating communicative graphics for centuries, arti?cial intelligence focuses on automating this process by means of the c- puter. While computer graphics provides the tools for creating graphicalpres- tations in the ?rst place, the cognitive sciences contribute the rules and models ofperceptionnecessaryforthedesignofe?ectivegraphics.Theexchangeofideas between these four disciplines has led to many exciting and fruitful discussions, andthesmartgraphicssymposiadrawtheirlivelinessfromaspiritofopenminds and the willingness to learn from and share with other disciplines.

Keywords

3D visualization Affective Computing Animation Rendering Simulation Stereo Textur artificial intelligence augmented reality cognition cognitive science computer graphics fine arts graphical representation visualization

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-540-73214-3
  • Copyright Information Springer-Verlag Berlin Heidelberg 2007
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-540-73213-6
  • Online ISBN 978-3-540-73214-3
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site
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