ICGG 2018 - Proceedings of the 18th International Conference on Geometry and Graphics

40th Anniversary - Milan, Italy, August 3-7, 2018

  • Luigi Cocchiarella
Conference proceedings ICGG 2018

Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 809)

Table of contents

  1. Front Matter
    Pages i-xlvi
  2. Introduction to ISGG Community and the 2018 Conference

  3. Invited Lectures

  4. Theoretical Graphics and Geometry

    1. Front Matter
      Pages 127-127
    2. Naomi Ando, Motoharu Taneda, Shota Ishii, Nobuhiro Yamahata
      Pages 129-146
    3. Auyez Baidabekov, Seriktay Baymukhanov, Elmira Kemelbekova
      Pages 147-160
    4. Jiří Blažek, Pavel Pech
      Pages 184-196
    5. Paolo Borin, Andrea Giordano, Federico Panarotto
      Pages 197-207
    6. Marco Canciani, Giovanna Spadafora, María del Pilar Pastor Altaba, Giovanni Formica, Marco D’Angelico, Camilla Lebboroni
      Pages 208-218
    7. Gocha Chavleshvili, Gaioz Partskhaladze
      Pages 219-227
    8. Douglas Dunham, John Shier
      Pages 228-237
    9. Aleksandr Dvoretskii, Tetiana Denysova
      Pages 238-251
    10. Georg Glaeser, Boris Odehnal, Hellmuth Stachel
      Pages 265-276
    11. Mirela Katić Žlepalo, Ema Jurkin
      Pages 277-289
    12. Zijia Li, Josef Schicho, Hans-Peter Schröcker
      Pages 298-309
    13. Boris Odehnal
      Pages 350-361
    14. Victor Oxman, Avi Sigler, Moshe Stupel
      Pages 362-370
    15. Ljiljana Primorac Gajčić, Ivana Protrka, Željka Milin Šipuš
      Pages 371-380
    16. Otto Röschel
      Pages 381-388
    17. Hellmuth Stachel
      Pages 401-409
    18. Daniela Velichová
      Pages 437-444
    19. Michal Zamboj
      Pages 500-513
  5. Applied Geometry and Graphics

    1. Front Matter
      Pages 527-527
    2. Barbara Ansaldi
      Pages 541-552

About these proceedings


This book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education.


Computer Graphics Digital Image Processing ICGG 2018 Pattern Recognition Graphics Education Computer Aided Geometric Design Computer Games Kinematic Geometry Computational Geometry Urban Graphic Simulation

Editors and affiliations

  • Luigi Cocchiarella
    • 1
  1. 1.Department of Architecture and Urban Studies—DASTU, School of Architecture Urban Planning and Construction Engineering—AUICPolitecnico di MilanoMilanItaly

Bibliographic information

  • DOI
  • Copyright Information Springer International Publishing AG, part of Springer Nature 2019
  • Publisher Name Springer, Cham
  • eBook Packages Engineering Engineering (R0)
  • Print ISBN 978-3-319-95587-2
  • Online ISBN 978-3-319-95588-9
  • Series Print ISSN 2194-5357
  • Series Online ISSN 2194-5365
  • Buy this book on publisher's site
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