Interactive Mobile Communication Technologies and Learning

Proceedings of the 11th IMCL Conference

  • Michael E. Auer
  • Thrasyvoulos Tsiatsos
Conference proceedings IMCL 2017

Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 725)

Table of contents

  1. Front Matter
    Pages I-XXIV
  2. Future Trends and Emerging Mobile Technologies

    1. Front Matter
      Pages 1-1
    2. Amine Hamdouchi, Aouatef El Biari, Badr Benmammar, Youness Tabii
      Pages 3-10
    3. Aikaterini Ganiti, Nikolaos Politopoulos, Thrasyvoulos Tsiatsos
      Pages 18-28
    4. Dafinka Miteva, Aleksandar Dimov, Eliza Stefanova
      Pages 29-35
    5. Elitsa Peltekova, Aleksandar Dimov, Eliza Stefanova
      Pages 36-43
    6. Gerald Gwamba, Jaco Renken, Dianah Nampijja, Godfrey Mayende, Paul Birevu Muyinda
      Pages 44-55
    7. Mohamed Sarrab, Hafedh Al-Shihi, Zuhoor Al-Khanjari, Hadj Bourdoucen
      Pages 69-76
    8. Andreas Menychtas, Dennis Papadimatos, Panayiotis Tsanakas, Ilias Maglogiannis
      Pages 77-88
  3. Design and Development Mobile Learning Apps and Content

    1. Front Matter
      Pages 99-99
    2. Kazuya Takemata, Akiyuki Minamide, Shintarou Wakayama, Takumi Nishiyama
      Pages 101-106
    3. Marcos Mincov Tenorio, Francisco Reinaldo, Rauany Jorge Esperandim, Rui Pedro Lopes, Lourival Gois, Guataçara dos Santos Junior
      Pages 107-114
    4. Akiyuki Minamide, Kazuya Tekemata, Arihiro Kodaka
      Pages 135-141
    5. Nektarios Moumoutzis, Nektarios Gioldasis, George Anestis, Marios Christoulakis, George Stylianakis, Stavros Christodoulakis
      Pages 142-154
    6. Eugenia I. Toki, Konstantinos Plachouras, Georgios Tatsis, Spyridon K. Chronopoulos, Dionysios Tafiadis, Nausica Ziavra et al.
      Pages 167-174
  4. Mobile Games – Gamification and Mobile Learning

    1. Front Matter
      Pages 187-187
    2. Dimitrios Kotsifakos, Xenofon Zinoviou, Stefanos Monachos, Christos Douligeris
      Pages 189-200
    3. Spyridon Xanthopoulos, Stelios Xinogalos
      Pages 201-212
    4. Marisol Elorriaga, Mario Edelmiro Antúnez, Miguel Sandro Nicolino
      Pages 225-231
    5. Jenny Pange, Aspa Lekka, Sotiria Katsigianni
      Pages 240-246
    6. Pantelis Chintiadis, Ioannis Kazanidis, Avgoustos Tsinakos
      Pages 247-257
    7. Nikolaos Chatziantoniou, Nikolaos Politopoulos, Panagiotis Stylianidis
      Pages 258-265
    8. Paul D. Hatzigiannakoglou, Evangelia Chytopoulou
      Pages 276-280
    9. Michalis Matthaios Lygkiaris, Fragiskos Gerasimos Bersimis, André Thomas
      Pages 281-293
    10. Anna Mavroudi, Monica Divitini, Simone Mora, Francesco Gianni
      Pages 294-305
  5. Adaptive Mobile Environments

    1. Front Matter
      Pages 307-307
    2. Efthimios Alepis, Katerina Kabassi, Maria Virvou
      Pages 353-360
    3. Godfrey Mayende, Andreas Prinz, Paul Birevu Muyinda, Ghislain Maurice Norbert Isabwe
      Pages 361-371
    4. Mohamed Sarrab, Zuhoor Al-Khanjari, Saleh Alnaeli, Hadj Bourdoucen
      Pages 372-383
  6. Augmented Reality and Immersive Applications

    1. Front Matter
      Pages 385-385
    2. Antigoni Parmaxi, Kostas Stylianou, Panayiotis Zaphiris
      Pages 397-408
    3. Panagiotis E. Antoniou, Maria Mpaka, Ioanna Dratsiou, Katerina Aggeioplasti, Melpomeni Tsitouridou, Panagiotis D. Bamidis
      Pages 409-420
    4. Radoslav Vargic, Martin Medvecký, Juraj Londák, Pavol Podhradský
      Pages 421-430
    5. Johanna Pirker, Michael Stefan Holly, Patrick Hipp, Christopher König, Dominik Jeitler, Christian Gütl
      Pages 443-454

About these proceedings


Interactive mobile technologies have now become the core of many—if not all—fields of society. Not only do the younger generation of students expect a mobile working and learning environment, but also the new ideas, technologies and solutions introduced on a nearly daily basis also boost this trend.

Discussing and assessing key trends in the mobile field were the primary aims of the 11th International Conference on Interactive Mobile Communication, Technologies and Learning (IMCL2017), which was held in Thessaloniki from 30 November to 01 December 2017.

Since being founded in 2006, the conference has been devoted to new approaches in interactive mobile technologies, with a focus on learning. The IMCL conferences have in the meanwhile become a central forum of the exchange of new research results and relevant trends, as well as best practices.

This book contains papers in the fields of:

Future Trends and Emerging Mobile Technologies

Design and Development of Mobile Learning Apps and Content

Mobile Games—Gamification and Mobile Learning

Adaptive Mobile Environments

Augmented Reality and Immersive Applications

Tangible, Embedded and Embodied Interaction

Interactive Collaborative and Blended Learning

Digital Technology in Sports

Mobile Health Care and Training

Multimedia Learning in Music Education

5G Network Infrastructure

Case Studies

Real-World Experiences

The content will appeal to a broad readership, including policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, the learning industry, further education lecturers, etc.


Interactive Mobile Technologies Mobile Communication Mobile Learning Virtual Environments Online Laboratories Mobile Serious Games Pilot Projects

Editors and affiliations

  • Michael E. Auer
    • 1
  • Thrasyvoulos Tsiatsos
    • 2
  1. 1.Carinthia University of Applied SciencesVillachAustria
  2. 2.Department of InformaticsAristotle University of ThessalonikiThessalonikiGreece

Bibliographic information

  • DOI
  • Copyright Information Springer International Publishing AG, part of Springer Nature 2018
  • Publisher Name Springer, Cham
  • eBook Packages Engineering Engineering (R0)
  • Print ISBN 978-3-319-75174-0
  • Online ISBN 978-3-319-75175-7
  • Series Print ISSN 2194-5357
  • Series Online ISSN 2194-5365
  • Buy this book on publisher's site
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