Proceedings of the 11th International Symposium on Computer Science in Sport (IACSS 2017)

  • Martin Lames
  • Dietmar Saupe
  • Josef Wiemeyer
Conference proceedings IACSS 2017

Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 663)

Table of contents

  1. Front Matter
    Pages i-x
  2. Predicting Team Sports Results

    1. Front Matter
      Pages 1-1
  3. Modeling and Prediction

    1. Front Matter
      Pages 21-21
    2. Michael Joch, Jörg M. Jäger, Heiko Maurer, Lisa K. Maurer, Hermann Müller
      Pages 23-34
    3. Ghanashyama Prabhu, Amin Ahmadi, Noel E. O’Connor, Kieran Moran
      Pages 35-47
  4. Sport Games Analysis and Management

  5. Measurement

    1. Front Matter
      Pages 87-87
    2. Lejun Shen, Qing Liu, Lin Li, Yawei Ren
      Pages 89-96
    3. Stefan Wolf, Martin Dobiasch, Alexander Artiga Gonzalez, Dietmar Saupe
      Pages 103-109
  6. Virtual Reality in Sports

    1. Front Matter
      Pages 111-111
    2. Nicolas Gerig, Johnathan Mayo, Kilian Baur, Frieder Wittmann, Robert Riener, Peter Wolf
      Pages 113-123
    3. Katharina Petri, Kerstin Witte, Nicole Bandow, Peter Emmermacher, Steffen Masik, Marco Dannenberg et al.
      Pages 124-135
  7. Miscellaneous

    1. Front Matter
      Pages 137-137
    2. Gerrit Kollegger, Marco Ewerton, Josef Wiemeyer, Jan Peters
      Pages 151-163
    3. Oleg Borisov, Nikolay Kulemin, Ildus Ahmetov, Edward Generozov
      Pages 164-168
  8. Back Matter
    Pages 169-170

About these proceedings


This book provides an overview of current research in the fascinating, interdisciplinary field of computer science and sports. It includes papers from the 11th International Symposium on Computer Science in Sport (IACSS 2017), which took place in Constance, Germany, on September 6–9, 2017. The papers represent the state of the art in utilizing the latest developments in computer science to support coaches and athletes. The book covers a broad range of topics, reflecting the diversity of the field.  It presents three categories of papers: those on concepts in informatics like modeling, virtual reality, simulation; those describing applications of computer science in sports like running, volleyball, water polo, and football; and contributions discussing the impact of computer science in sports federations and universities.



Sport Informatics Modeling and Simulation in Sports Badminton Football Water-polo Inertial Sensors Virtual Reality Betting Models Volleyball Beach Volleyball

Editors and affiliations

  • Martin Lames
    • 1
  • Dietmar Saupe
    • 2
  • Josef Wiemeyer
    • 3
  1. 1.Fakultät für Sport- und GesundheitswisseLehrstuhl für Trainingswissenschaft und SportinformatikMunichGermany
  2. 2.FB Informatik und InformationswissenschaftUniversität KonstanzKonstanzGermany
  3. 3.Institut für SportwissenschaftTechnische Universität DarmstadtDarmstadtGermany

Bibliographic information

  • DOI
  • Copyright Information Springer International Publishing AG 2018
  • Publisher Name Springer, Cham
  • eBook Packages Engineering Engineering (R0)
  • Print ISBN 978-3-319-67845-0
  • Online ISBN 978-3-319-67846-7
  • Series Print ISSN 2194-5357
  • Series Online ISSN 2194-5365
  • Buy this book on publisher's site
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