Virtual, Augmented and Mixed Reality

9th International Conference, VAMR 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings

  • Stephanie Lackey
  • Jessie Chen
Conference proceedings VAMR 2017

Part of the Lecture Notes in Computer Science book series (LNCS, volume 10280)

Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 10280)

Table of contents

  1. Front Matter
    Pages I-XIX
  2. Developing Virtual and Augmented Environments

  3. Interaction Techniques in VAMR

    1. Front Matter
      Pages 95-95
    2. Yongjae Lee, Gerard J. Kim
      Pages 111-119
    3. Alexia Mandeville, David Birnbaum, Chad Sampanes
      Pages 120-129
    4. Robert Manthey, Marc Ritter, Manuel Heinzig, Danny Kowerko
      Pages 130-140
    5. Weizhi Nai, David Rempel, Yue Liu, Alan Barr, Carisa Harris-Adamson, Yongtian Wang
      Pages 141-152
    6. Fei Tang, Ryan P. McMahan, Eric D. Ragan, Tandra T. Allen
      Pages 185-200
  4. VAMR in Education and Training

    1. Front Matter
      Pages 201-201
    2. Ashwin Ramesh Babu, Akilesh Rajavenkatanarayanan, Maher Abujelala, Fillia Makedon
      Pages 203-214

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 9th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2017, held as part of HCI International 2017 in Vancouver, BC, Canada.

HCII 2017 received a total of 4340 submissions, of which 1228 papers were accepted for publication after a careful reviewing process.
The 45 papers presented in this volume were organized in topical sections named: developing virtual and augmented environments; interaction techniques in VAMR; VAMR in education and training; virtual worlds and games; user experience in VAMR; and health issues in VR.

Keywords

virtual reality augmented reality virtual environments interactive computer graphics human computer interaction HCI user interfaces user experience display devices gesture recognition image processing image reconstruction 3D computer graphics computer networks machine learning systems telecommunication networks

Editors and affiliations

  • Stephanie Lackey
    • 1
  • Jessie Chen
    • 2
  1. 1.Federal Solutions DivisionDesign Interactive, Inc.OrlandoUSA
  2. 2.US Army Research LaboratoryOrlandoUSA

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-57987-0
  • Copyright Information Springer International Publishing AG 2017
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-57986-3
  • Online ISBN 978-3-319-57987-0
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book

Industry Sectors