© 2017

Instructional Techniques to Facilitate Learning and Motivation of Serious Games

  • Pieter Wouters
  • Herre van Oostendorp

Part of the Advances in Game-Based Learning book series (AGBL)

Table of contents

  1. Front Matter
    Pages i-vi
  2. Valerie Shute, Fengfeng Ke, Lubin Wang
    Pages 59-78
  3. Bill Kapralos, Fuad Moussa, Karen Collins, Adam Dubrowski
    Pages 79-101
  4. Herre van Oostendorp, Pieter Wouters
    Pages 103-117
  5. Cheryl I. Johnson, Shannon K. T. Bailey, Wendi L. Van Buskirk
    Pages 119-140
  6. Arthur C. Graesser
    Pages 199-212
  7. Back Matter
    Pages 213-218

About this book


The book introduces techniques to improve the effectiveness of serious games in relation to cognition and motivation. These techniques include ways to improve motivation, collaboration, reflection, and the integration of gameplay into various contexts. The contributing authors expand upon this broad range of techniques, show recent empirical research on each of these techniques that discuss their promise and effectiveness, then present general implications or guidelines that the techniques bring forth. They then suggest how serious games can be improved by implementing the respective technique into a particular game. 


Game design Instructional techniques Learning and motivation Learning effectiveness Serious game design Serious games Teaching effectiveness

Editors and affiliations

  • Pieter Wouters
    • 1
  • Herre van Oostendorp
    • 2
  1. 1.Utrecht UniversityUtretchtThe Netherlands
  2. 2.Utrecht UniversityUtrechtThe Netherlands

About the editors

Dr. Pieter Wouters is a post-doctoral researcher at Utrecht University. Since 2011, he has been working on an international project on serious games in mathematics education, which involves research on the structure and analysis methodology for serious games. He has published articles in fifteen international journals, fourteen conference proceedings, and two book chapters. He has also acted as a reviewer for journals such as Learning and Instruction and ETR&D.
Dr. Herre van Oostendorp is an associate professor of human-media interaction at the Utrecht University. He was previously a visiting professor at the International Institute of Informational Technology in Hyderabad, India. He was leader of the project "Cognitive Learning Principles in Serious Games" within the Dutch national GATE project. He has published articles in 70 international journals and 115 conference proceedings, edited five books, and contributed 24 chapters to various publications.

Bibliographic information

  • Book Title Instructional Techniques to Facilitate Learning and Motivation of Serious Games
  • Editors Pieter Wouters
    Herre van Oostendorp
  • Series Title Advances in Game-Based Learning
  • Series Abbreviated Title Advances in Game-Based Learning
  • DOI
  • Copyright Information Springer International Publishing Switzerland 2017
  • Publisher Name Springer, Cham
  • eBook Packages Education Education (R0)
  • Hardcover ISBN 978-3-319-39296-7
  • Softcover ISBN 978-3-319-81861-0
  • eBook ISBN 978-3-319-39298-1
  • Edition Number 1
  • Number of Pages VI, 218
  • Number of Illustrations 28 b/w illustrations, 114 illustrations in colour
  • Topics Learning & Instruction
    Educational Technology
  • Buy this book on publisher's site