Evolutionary and Biologically Inspired Music, Sound, Art and Design

5th International Conference, EvoMUSART 2016, Porto, Portugal, March 30 -- April 1, 2016, Proceedings

  • Colin Johnson
  • Vic Ciesielski
  • João Correia
  • Penousal Machado
Conference proceedings EvoMUSART 2016

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9596)

Also part of the Theoretical Computer Science and General Issues book sub series (LNTCS, volume 9596)

Table of contents

  1. Front Matter
    Pages I-X
  2. José Abreu, Marcelo Caetano, Rui Penha
    Pages 1-16
  3. Edward Davies, Phillip Tew, David Glowacki, Jim Smith, Thomas Mitchell
    Pages 17-30
  4. Simon Hickinbotham, Susan Stepney
    Pages 31-46
  5. Sebastian Hølt Bak, Nina Rask, Sebastian Risi
    Pages 47-62
  6. Mohammad Ali Javaheri Javid, Tim Blackwell, Robert Zimmer, Mohammad Majid al-Rifaie
    Pages 79-91
  7. Róisín Loughran, James McDermott, Michael O’Neill
    Pages 110-125
  8. R. De Prisco, D. Malandrino, G. Zaccagnino, R. Zaccagnino
    Pages 135-151
  9. Alessandro Re, Mauro Castelli, Leonardo Vanneschi
    Pages 163-185
  10. Ana Rodrigues, Ernesto Costa, Amílcar Cardoso, Penousal Machado, Tiago Cruz
    Pages 186-201
  11. Marco Scirea, Julian Togelius, Peter Eklund, Sebastian Risi
    Pages 202-217
  12. Adriano Vinhas, Filipe Assunção, João Correia, Aniko Ekárt, Penousal Machado
    Pages 225-240
  13. Back Matter
    Pages 241-241

About these proceedings


This book constitutes the refereed proceedings of the 5th International Conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2016, held in Porto, Portugal, in March/April 2016, co-located with the Evo*2016 events EuroGP, EvoCOP and EvoApplications.

The 17 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers cover a wide range of topics and application areas, including generative approaches to music, graphics, game content, and narrative; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.


Ant colony optimization Artificial intelligence Bioinformatics Biologically inspired computing Computational aesthetics Computational intelligence Computer games Distributed systems Evolutionary algorithms Evolutionary computation Genetic algorithms Heuristics Human-Computer Interaction (HCI) Image analysis Machine learning Music information retrieval Neural networks Software engineering Theoretical computer science

Editors and affiliations

  • Colin Johnson
    • 1
  • Vic Ciesielski
    • 2
  • João Correia
    • 3
  • Penousal Machado
    • 4
  1. 1.University of KentCanterburyUnited Kingdom
  2. 2.RMIT UniversityMelbourneAustralia
  3. 3.University of CoimbraCoimbraPortugal
  4. 4.University of CoimbraCoimbraPortugal

Bibliographic information

  • DOI
  • Copyright Information Springer International Publishing Switzerland 2016
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science Computer Science (R0)
  • Print ISBN 978-3-319-31007-7
  • Online ISBN 978-3-319-31008-4
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site
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