© 2016

Tangible Interactive Systems

Grasping the Real World with Computers


Part of the Human–Computer Interaction Series book series (HCIS)

Table of contents

  1. Front Matter
    Pages i-xii
  2. Guy André Boy
    Pages 1-17
  3. Guy André Boy
    Pages 19-35
  4. Guy André Boy
    Pages 37-62
  5. Guy André Boy
    Pages 63-85
  6. Guy André Boy
    Pages 87-106
  7. Guy André Boy
    Pages 107-129
  8. Guy André Boy
    Pages 131-152
  9. Guy André Boy
    Pages 153-173
  10. Guy André Boy
    Pages 175-185
  11. Art
    Guy André Boy
    Pages 187-205
  12. Guy André Boy
    Pages 207-212

About this book


Distinguishing between tangible user interfaces (TUI) and tangible interactive systems (TISs),this book takes into account not only the user interfaces but also looks at how interaction can be enabled by using digital information through the physical environment. TISs go far beyond the concept of tangible user interfaces, addressing large complex systems in the framework of human-centred design and putting the human at the center of the design process from the start.

How can human-centered designers grasp the real world with computers? This question is explored by looking at concepts such as innovation, complexity, flexibility, maturity, stability, sustainability and art to see whether we can assess both physical and figurative tangibility during the design process before product delivery.  Concepts like creativity, design thinking and team spirit are fundamental to TIS’s human-centered design, and are presented together with human-systems integration (HSI), agile development and formative evaluations to build a greater understanding of this new area of research.

Tangible Interactive Systems would be an essential read to designers, academics and other professionals concerned with product design within HCI, industrial design, virtual engineering and other related areas.


Tangible Interactive Systems Tangible User Interfaces Human-Centred Design SFAC Model Design Processes

Authors and affiliations

  1. 1.Sch of Human-Cntred Desgn,Innovation&ArtFlorida Institute of TechnologyMelbourneUSA

Bibliographic information

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