Table of contents
About this book
Computing devices have become ever more present in our everyday environments, however embedding these technologies into our routines has remained a challenge. This book explores the novel theory of peripheral interaction to rectify this. This theory examines how interactive systems can be developed in such a way to allow people to seamlessly interact with their computer devices, but only focus on them at relevant times, building on the way in which people effortlessly divide their attention over several everyday activities in day to day life.
Capturing the current
state of the art within the field, this book explores the history and foundational
theories of peripheral interaction, discusses
novel interactive styles suitable for peripheral interaction, addresses
different application domains which can benefit from peripheral interaction and
presents visions of how these
developments can have a positive impact on our future lives. As such, this
book’s aim is to contribute to research and practice in fields such as human-computer interaction, ubiquitous computing and Internet of Things, a view
on how interactive technology could be redesigned to form a meaningful, yet
unobtrusive part of people’s everyday lives.
Peripheral Interaction will be highly beneficial to researchers and
designers alike in areas such as HCI, Ergonomics and Interaction Design.
Editors and affiliations
- DOI https://doi.org/10.1007/978-3-319-29523-7
- Copyright Information Springer International Publishing Switzerland 2016
- Publisher Name Springer, Cham
- eBook Packages Computer Science Computer Science (R0)
- Print ISBN 978-3-319-29521-3
- Online ISBN 978-3-319-29523-7
- Series Print ISSN 1571-5035
- Buy this book on publisher's site