Fusion of Smart, Multimedia and Computer Gaming Technologies
Research, Systems and Perspectives
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Presents innovative ideas, approaches, technologies, systems, findings and outcomes of research and design & development projects in smart, multimedia and computer gaming technology
Focus on the rapidly growing merger of the three areas: 1) smart technology, intelligent systems, computer science, computer engineering, 2) engineering of advanced multimedia software and hardware systems, including serious computer games and 3) advanced technology-based gamification, teaching, learning, management, administration, etc.
Includes contributions of well-known experts in smart, multimedia and computer gaming technology
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Part of the Intelligent Systems Reference Library book series (ISRL, volume 84)