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Augmented and Virtual Reality

First International Conference, AVR 2014, Lecce, Italy, September 17-20, 2014, Revised Selected Papers

  • Lucio Tommaso De Paolis
  • Antonio Mongelli

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8853)

Also part of the Image Processing, Computer Vision, Pattern Recognition, and Graphics book sub series (LNIP, volume 8853)

Table of contents

  1. Front Matter
    Pages I-XXIV
  2. Education

    1. Front Matter
      Pages 1-1
    2. Chi-Fu Lin, Pai-Shan Pa, Chiou-Shann Fuh
      Pages 3-18
    3. Aušra Vidugirienė, Aistė Pranckevičienė, Egidijus Vaškevičius, Minija Tamošiūnaitė
      Pages 19-34
    4. Giuseppe Airò Farulla, Ludovico Orlando Russo, Chiara Pintor, Daniele Pianu, Giorgio Micotti, Alice Rita Salgarella et al.
      Pages 35-52
    5. Numan Ali, Sehat Ullah, Ihsan Rabbi, Aftab Alam
      Pages 65-76
  3. Medicine

    1. Front Matter
      Pages 77-77
    2. Giuseppe Lo Presti, Cinzia Freschi, Sara Sinceri, Girolamo Morelli, Mauro Ferrari, Vincenzo Ferrari
      Pages 79-89
    3. Lucio Tommaso De Paolis, Francesco Ricciardi, Francesco Giuliani
      Pages 90-102
    4. Ravil I. Muhamedyev, Vlad Gladkikh, Viktors I. Gopejenko, Yevgenia A. Daineko, Alma T. Mansharipova, Elena L. Muhamedyeva et al.
      Pages 103-112
    5. Tiago Ramos Ribeiro, Paulo Roberto Jansen dos Reis, Geraldo Braz Júnior, Anselmo Cardoso de Paiva, Aristófanes Corrêa Silva, Ivana Marcia Oliveira Maia et al.
      Pages 113-123
    6. Pietro Cipresso, Silvia Serino, Irene Alice Chicchi Giglioli, Igor Giuliano, Davide Borra, Andrea Farina et al.
      Pages 137-148
  4. Augmented & Mixed Reality

    1. Front Matter
      Pages 149-149
    2. Simon Crowle, Michael Boniface, Benjamin Poussard, Stylianos Asteriadis
      Pages 151-158
    3. Paulo Roberto Jansen dos Reis, Daniel Lima Gomes Junior, Antônio Sérgio de Araújo, Geraldo Braz Júnior, Aristófanes Correa Silva, Anselmo Cardoso de Paiva
      Pages 175-184
    4. Federico Manuri, Andrea Sanna, Fabrizio Lamberti, Gianluca Paravati, Pietro Pezzolla
      Pages 185-200
    5. Anna Syberfeldt, Oscar Danielsson, Magnus Holm, Tom Ekblom
      Pages 201-209
    6. Lode Jorissen, Steven Maesen, Ashish Doshi, Philippe Bekaert
      Pages 210-231
    7. Francesco Capozzi, Valerio Lorizzo, Gianfranco Modoni, Marco Sacco
      Pages 232-246
    8. Nick Michiels, Lode Jorissen, Jeroen Put, Philippe Bekaert
      Pages 247-263
  5. Cultural Heritage

    1. Front Matter
      Pages 265-265
    2. Alessandro Fiore, Luca Mainetti, Luigi Manco, Palmalisa Marra
      Pages 296-301
    3. Sara Invitto, Italo Spada, Dario Turco, Genuario Belmonte
      Pages 302-310
  6. Visualization & 3D Modelling

    1. Front Matter
      Pages 311-311
    2. Krzysztof Walczak, Jakub Flotyński
      Pages 313-332
    3. Andrea Salvadori, Andrea Brogni, Giordano Mancini, Vincenzo Barone
      Pages 333-350
    4. Alessandro Zocco, Salvatore Livatino, Lucio Tommaso De Paolis
      Pages 351-362
    5. Silvio Del Pizzo, Salvatore Troisi, Antonio Angrisano, Salvatore Gaglione
      Pages 363-380
  7. Posters

    1. Front Matter
      Pages 395-395
    2. Angel Chi-Poot, Anabel Martin-Gonzalez
      Pages 405-412
    3. Francesco Carotenuto, Ugo Erra, Vittorio Scarano
      Pages 413-420
    4. Stéphane Côté, Myriam Beauvais, Antoine Girard-Vallée, Rob Snyder
      Pages 421-427
    5. Rosanna Maria Viglialoro, Sara Condino, Marco Gesi, Mauro Ferrari, Vincenzo Ferrari
      Pages 428-433
    6. Steven Maesen, Yunjun Liu, Patrik Goorts, Philippe Bekaert
      Pages 434-441
    7. Ana Planells, Jaume Segura, Arturo Barba, Salvador Cerdá, Alicia Giménez, Rosa M. Cibrián
      Pages 457-464
  8. Back Matter
    Pages 465-466

About these proceedings

Introduction

This book constitutes the thoroughly revised papers of the First International Conference on Augmented and Virtual Reality, AVR 2014, held in Lecce, Italy, in September 2014. The 28 papers, 2 tutorials and 3 keynotes presented were carefully reviewed and selected from 76 submissions. They include topics from virtual/augmented/mixed reality to 3D user interfaces and the technology needed to enable these environments to a wide range of applications (medical, entertainment, military, design, manufacture, maintenance, arts and cultural heritage).

Keywords

3D modeling 3D user interfaces applications augmented reality computer graphics computing methodologies cultural heritage education graphics systems and interfaces immersive gaming medicine mixed reality simulation virtual environments virtual museums and exhibitions virtual reality visualization

Editors and affiliations

  • Lucio Tommaso De Paolis
    • 1
  • Antonio Mongelli
    • 2
  1. 1.University of SalentoLecceItaly
  2. 2.University of SalentoLecceItaly

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-13969-2
  • Copyright Information Springer International Publishing Switzerland 2014
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-13968-5
  • Online ISBN 978-3-319-13969-2
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site
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