Frontiers in Gaming Simulation

44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers

  • Sebastiaan A. Meijer
  • Riitta Smeds
Conference proceedings ISAGA 2013

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8264)

Table of contents

  1. Front Matter
  2. Frontiers in Gaming Simulation for Education

    1. Front Matter
      Pages 1-1
    2. Anders Frank
      Pages 13-20
    3. Mariluz Guenaga, Iratxe Menchaca, Alex Ortiz de Guinea, Olga Dziabenko, Javier García-Zubía, Mikel Salazar
      Pages 29-36
    4. Gabriele Hoeborn, Jennifer Bredtmann
      Pages 37-43
    5. Rens Kortmann, Els van Daalen, Igor Mayer, Geertje Bekebrede
      Pages 44-51
    6. Heide Lukosch, Roy van Bussel, Sebastiaan A. Meijer
      Pages 52-59
    7. Heide Lukosch, Bas van Nuland, Theo van Ruijven, Linda van Veen, Alexander Verbraeck
      Pages 60-68
    8. Borzoo Pourabdollahian Tehran, Manuel Fradinho Oliveira, Marco Taisch, Jannicke Baalsrud Hauge, Johann c. k. h. Riedel
      Pages 77-84
    9. Markus Ulrich
      Pages 85-92
    10. Roy van Bussel, Heide Lukosch, Sebastiaan A. Meijer
      Pages 93-101
    11. John Mulenga, Marcin Wardaszko
      Pages 102-109
  3. Frontiers in Gaming Simulation for Design and Experimentation

    1. Front Matter
      Pages 111-111
    2. Julia C. Lo, Sebastiaan A. Meijer
      Pages 121-128
    3. Emdzad Sehic, Alexander Verbraeck, Sebastiaan A. Meijer
      Pages 129-139
    4. Riitta Smeds, Svante Suominen, Päivi Pöyry-Lassila
      Pages 140-147
    5. Jop van den Hoogen, Sebastiaan A. Meijer
      Pages 153-160
    6. Magnus Johansson, Björn Strååt, Henrik Warpefelt, Harko Verhagen
      Pages 173-187
  4. Frontiers in Gaming Simulation for Transportation and Logistics

    1. Front Matter
      Pages 189-189
    2. Reyhan Aydoğan, Julia C. Lo, Sebastiaan A. Meijer, Catholijn M. Jonker
      Pages 191-200
    3. Jan Hense, Markus Klevers, Michael Sailer, Tim Horenburg, Heinz Mandl, Willibald Günthner
      Pages 206-213
    4. Martijn Mes, Maria-Eugenia Iacob, Jos van Hillegersberg
      Pages 214-221
    5. Hajime Mizuyama, Shuhei Torigai, Michiko Anse
      Pages 222-229
    6. Jayanth Raghothama, Sebastiaan A. Meijer
      Pages 237-244
  5. Professionalism and Business in Gaming Simulation

    1. Front Matter
      Pages 245-245
    2. Thomas Duus Henriksen
      Pages 247-252
  6. Back Matter

About these proceedings


This book constitutes the refereed post-conference proceedings of the 44th International Simulation and Gaming Association Conference, ISAGA 2013, and the IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, held in Stockholm, Sweden, in June 2013 The 30 revised full papers were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on frontiers in gaming simulation for education; frontiers in gaming simulation for design and experimentation; frontiers in gaming simulation for transportation and logistics; and professionalism and business in gaming simulation.


augmented reality mobility network management transportation urban planning

Editors and affiliations

  • Sebastiaan A. Meijer
    • 1
  • Riitta Smeds
    • 2
  1. 1.School of Architecture and the Built Environment, Division for Traffic and Logistics, Gaming and Participatory Simulation LabsRoyal Institute of Technology (KTH)StockholmSweden
  2. 2.School of Science, Department of Industrial Engineering and Management, Enterprise Simulation Laboratory SimLab.Aalto UniversityAaltoFinland

Bibliographic information

  • DOI
  • Copyright Information Springer International Publishing Switzerland 2014
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science Computer Science (R0)
  • Print ISBN 978-3-319-04953-3
  • Online ISBN 978-3-319-04954-0
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site
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