© 2014

Perspectives on Culture and Agent-based Simulations

Integrating Cultures

  • Virginia Dignum
  • Frank Dignum

Part of the Studies in the Philosophy of Sociality book series (SIPS, volume 3)

Table of contents

  1. Front Matter
    Pages i-vi
  2. Frank Dignum, Virginia Dignum
    Pages 1-10
  3. Analysis and Modelling of Culture

    1. Front Matter
      Pages 11-11
    2. Alexis Morris, William Ross, Hadi Hosseini, Mihaela Ulieru
      Pages 13-30
    3. Gert Jan Hofstede, Catholijn M. Jonker, Tim Verwaart
      Pages 31-47
    4. Rubén Fuentes-Fernández, Jorge J. Gómez-Sanz, Juan Pavón
      Pages 49-68
  4. Group and Organisation Culture

    1. Front Matter
      Pages 69-69
    2. Michael Mäs, Andreas Flache, James A. Kitts
      Pages 71-90
  5. Culture Simulation

    1. Front Matter
      Pages 127-127
    2. Jens Pfau, Yoshihisa Kashima, Liz Sonenberg
      Pages 129-147
    3. Bruce Edmonds
      Pages 149-167
  6. Culture-Sensitive Technology Design

    1. Front Matter
      Pages 189-189
    2. Sonja Pedell, Tim Miller, Frank Vetere, Leon Sterling, Steve Howard
      Pages 191-210
    3. O. González, J.-P. Barthés, F. Ramos
      Pages 211-229
    4. C. J. Meershoek, R. Kortmann, S. A. Meijer, E. Subrahmanian, A. Verbraeck
      Pages 231-249

About this book


This volume analyses, from a computational point of view, how culture may arise, develop and evolve through time. The four sections in this book examine and analyse the modelling of culture, group and organisation culture, culture simulation, and culture-sensitive technology design.

Different research disciplines have different perspectives on culture, making it difficult to compare and integrate different concepts and models of culture. By taking a computational perspective this book nevertheless enables the integration of concepts that play a role in culture, even though they might originate from different disciplines.  

Culture is usually regarded as something vague and qualitative and thus difficult to deal with in a computational and formal setting. Taking a computational approach to culture thus encompasses a twofold risk: taking a too simplistic approach to cultural influence on behaviour; or trying to capture too much, hence not leading to useful computational tools. However, the approaches and insights in this collection show how different perspectives by leading researchers described in thirteen chapters still can form a coherent picture. The book thus illustrates the potential of using computing systems to better understand culture.

By describing methods, theories and concrete application results about the integration of cultural aspects into computer systems, this book provides inspiration to researchers of all disciplines alike and presents the start of an interdisciplinary dialogue on culture.


analysis and modelling of culture collective attitudes culture sensitive technology design culture simulation framework for managing cultural misunderstandings modelling culture through social activities modelling culture with multi-agent systems social simulation

Editors and affiliations

  • Virginia Dignum
    • 1
  • Frank Dignum
    • 2
  1. 1.Delft University of TechnologyDelftThe Netherlands
  2. 2.Department of Information and ComputingUniversiteit UtrechtUtrechtThe Netherlands

Bibliographic information