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Human-Computer Interaction – INTERACT 2019

17th IFIP TC 13 International Conference, Paphos, Cyprus, September 2–6, 2019, Proceedings, Part II

  • David Lamas
  • Fernando Loizides
  • Lennart Nacke
  • Helen Petrie
  • Marco Winckler
  • Panayiotis Zaphiris
Conference proceedings INTERACT 2019

Part of the Lecture Notes in Computer Science book series (LNCS, volume 11747)

Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 11747)

Table of contents

  1. Front Matter
    Pages i-xxxi
  2. E-commerce

    1. Front Matter
      Pages 1-1
    2. Stephann Makri, Yi-Chun Chen, Dana McKay, George Buchanan, Melissa Ocepek
      Pages 3-23
    3. Mitsuki Hosoya, Hiroaki Yamaura, Satoshi Nakamura, Makoto Nakamura, Eiji Takamatsu, Yujiro Kitaide
      Pages 24-32
    4. Marco Speicher, Nadja Rutsch, Antonio Krüger, Markus Löchtefeld
      Pages 33-54
    5. Poornigha Santhana Kumar, Michael Bechinie, Manfred Tscheligi
      Pages 55-68
    6. Yuval Cohen, Marios Constantinides, Paul Marshall
      Pages 69-91
  3. Education and HCI Curriculum I

    1. Front Matter
      Pages 93-93
    2. Marta Larusdottir, Virpi Roto, Jan Stage, Andrés Lucero, Ilja Šmorgun
      Pages 95-113
    3. Hui Zheng, Vivian Genaro Motti, Kudirat Giwa-Lawal, Anna Evmenova, Heidi Graff
      Pages 114-134
    4. Amani Indunil Soysa, Abdullah Al Mahmud
      Pages 135-155
    5. Krishna Subramanian, Jeanine Bonot, Radu A. Coanda, Jan Borchers
      Pages 156-165
  4. Education and HCI Curriculum II

    1. Front Matter
      Pages 177-177
    2. Anastasios Ntourmas, Nikolaos Avouris, Sophia Daskalaki, Yannis Dimitriadis
      Pages 197-206
    3. Saad Hassan, Aiza Hasib, Suleman Shahid, Sana Asif, Arsalan Khan
      Pages 207-216
    4. Oleg Špakov, Diederick Niehorster, Howell Istance, Kari-Jouko Räihä, Harri Siirtola
      Pages 242-251
  5. Eye-Gaze Interaction

    1. Front Matter
      Pages 253-253
    2. Joshua Newn, Ronal Singh, Fraser Allison, Prashan Madumal, Eduardo Velloso, Frank Vetere
      Pages 255-281
    3. Khanh-Duy Le, Ignacio Avellino, Cédric Fleury, Morten Fjeld, Andreas Kunz
      Pages 282-303
    4. Christos Fidas, Marios Belk, George Hadjidemetriou, Andreas Pitsillides
      Pages 304-313
    5. Shan Zhang, Xiaojun Meng, Can Liu, Shengdong Zhao, Vibhor Sehgal, Morten Fjeld
      Pages 314-328
    6. Sandra Trösterer, Benedikt Streitwieser, Alexander Meschtscherjakov, Manfred Tscheligi
      Pages 329-350
    7. Ilyasse Belkacem, Isabelle Pecci, Benoît Martin, Anthony Faiola
      Pages 351-371
  6. Games and Gamification

    1. Front Matter
      Pages 373-373
    2. Gustavo F. Tondello, Karina Arrambide, Giovanni Ribeiro, Andrew Jian-lan Cen, Lennart E. Nacke
      Pages 375-395
    3. Ea Ehrnberg Ustrup, Mads Mathiesen, Joakim Have Poulsen, Jesper Vang Christensen, Markus Löchtefeld
      Pages 396-405
    4. Miguel Brito, Rui Nóbrega, João Jacob, Rui Rodrigues, António Coelho
      Pages 406-426
    5. Manousos Kamilakis, Konstantinos Chorianopoulos
      Pages 427-435
    6. Iikka Pietilä, Jari Varsaluoma, Kaisa Väänänen
      Pages 453-471
  7. Human-Robot Interaction and 3D Interaction

    1. Front Matter
      Pages 473-473
    2. Axel Antoine, Sylvain Malacria, Nicolai Marquardt, Géry Casiez
      Pages 496-516
    3. Aduén Darriba Frederiks, Johanna Renny Octavia, Cesar Vandevelde, Jelle Saldien
      Pages 527-535
    4. Olivia De Ruyck, Peter Conradie, Lieven De Marez, Jelle Saldien
      Pages 536-551
  8. Information Visualization

    1. Front Matter
      Pages 553-553
    2. Emily Wall, Leslie Blaha, Celeste Paul, Alex Endert
      Pages 555-575
    3. Francisco Gutiérrez, Xavier Ochoa, Karsten Seipp, Tom Broos, Katrien Verbert
      Pages 576-597
    4. Iñigo Aldalur, Alain Perez, Felix Larrinaga
      Pages 598-618
    5. Hugo Romat, Dylan Lebout, Emmanuel Pietriga, Caroline Appert
      Pages 619-637
  9. Information Visualization and Augmented Reality

    1. Front Matter
      Pages 639-639
    2. Kasper Hald, Matthias Rehm, Thomas B. Moeslund
      Pages 641-659
    3. Alexander Meschtscherjakov, Sebastian Strumegger, Sandra Trösterer
      Pages 660-677
    4. Harri Siirtola, Kari-Jouko Räihä, Howell Istance, Oleg Špakov
      Pages 688-698

Other volumes

  1. 17th IFIP TC 13 International Conference, Paphos, Cyprus, September 2–6, 2019, Proceedings, Part I
  2. Human-Computer Interaction – INTERACT 2019
    17th IFIP TC 13 International Conference, Paphos, Cyprus, September 2–6, 2019, Proceedings, Part II
  3. 17th IFIP TC 13 International Conference, Paphos, Cyprus, September 2–6, 2019, Proceedings, Part III
  4. 17th IFIP TC 13 International Conference, Paphos, Cyprus, September 2–6, 2019, Proceedings, Part IV

About these proceedings

Introduction

The four-volume set LNCS 11746–11749 constitutes the proceedings of the 17th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2019, held in Paphos, Cyprus, in September 2019.

The total of 111 full papers presented together with 55 short papers and 48 other papers in these books was carefully reviewed and selected from 385 submissions. The contributions are organized in topical sections named:

Part I: accessibility design principles; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; co-design and design methods; crowdsourcing and collaborative work; cyber security and e-voting systems; design methods; design principles for safety/critical systems.

Part II: e-commerce; education and HCI curriculum I; education and HCI curriculum II; eye-gaze interaction; games and gamification; human-robot interaction and 3D interaction; information visualization; information visualization and augmented reality; interaction design for culture and development I.

Part III: interaction design for culture and development II; interaction design for culture and development III; interaction in public spaces; interaction techniques for writing and drawing; methods for user studies; mobile HCI; personalization and recommender systems; pointing, touch, gesture and speech-based interaction techniques; social networks and social media interaction.

Part IV: user modelling and user studies; user experience; users’ emotions, feelings and perception; virtual and augmented reality I; virtual and augmented reality II; wearable and tangible interaction; courses; demonstrations and installations; industry case studies; interactive posters; panels; workshops.

Keywords

artificial intelligence computer networks data communication systems data security e-learning hci human-centered computing human-computer interaction mobile computing mobile devices social networking telecommunication networks user experience user interfaces virtual reality World Wide Web

Editors and affiliations

  1. 1.Tallinn UniversityTartuEstonia
  2. 2.Cardiff UniversityCardiffUK
  3. 3.University of WaterlooWaterlooCanada
  4. 4.University of YorkYorkUK
  5. 5.Nice Sophia Antipolis UniversitySophia AntipolisFrance
  6. 6.Cyprus University of TechnologyLimassolCyprus

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-030-29384-0
  • Copyright Information IFIP International Federation for Information Processing 2019
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-030-29383-3
  • Online ISBN 978-3-030-29384-0
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site
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