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  • Conference proceedings
  • © 2019

Advances in Computer Graphics

36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17–20, 2019, Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 11542)

Part of the book sub series: Image Processing, Computer Vision, Pattern Recognition, and Graphics (LNIP)

Conference series link(s): CGI: Computer Graphics International Conference

Conference proceedings info: CGI 2019.

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Table of contents (58 papers)

  1. CGI’19 Full Papers

    1. Integrating Peridynamics with Material Point Method for Elastoplastic Material Modeling

      • Yao Lyu, Jinglu Zhang, Jian Chang, Shihui Guo, Jian Jun Zhang
      Pages 228-239
    2. Transferring Object Layouts from Virtual to Physical Rooms: Towards Adapting a Virtual Scene to a Physical Scene for VR

      • Zackary P. T. Sin, Peter H. F. Ng, Simon C. K. Shiu, Fu-lai Chung, Hong Va Leong
      Pages 253-265
    3. Fast Simulation of Crowd Collision Avoidance

      • John Charlton, Luis Rene Montana Gonzalez, Steve Maddock, Paul Richmond
      Pages 266-277
    4. Improved Automatic Speed Control for 3D Navigation

      • Domi Papoi, Wolfgang Stuerzlinger
      Pages 278-290
    5. Efficient Rendering of Rounded Corners and Edges for Convex Objects

      • Simon Courtin, Sébastien Horna, Mickaël Ribadière, Pierre Poulin, Daniel Meneveaux
      Pages 291-303
    6. Convenient Tree Species Modeling for Virtual Cities

      • Like Gobeawan, Daniel Joseph Wise, Alex Thiam Koon Yee, Sum Thai Wong, Chi Wan Lim, Ervine Shengwei Lin et al.
      Pages 304-315
    7. On Visualization of Movements for Monitoring Older Adults

      • Shahram Payandeh, Eddie Chiu
      Pages 316-326
  2. CGI’19 Short Papers

    1. Front Matter

      Pages 327-327
    2. Create by Doing – Action Sequencing in VR

      • Flavien Lécuyer, Valérie Gouranton, Adrien Reuzeau, Ronan Gaugne, Bruno Arnaldi
      Pages 329-335
    3. Deep Intrinsic Image Decomposition Using Joint Parallel Learning

      • Yuan Yuan, Bin Sheng, Ping Li, Lei Bi, Jinman Kim, Enhua Wu
      Pages 336-341
    4. Procedurally Generating Biologically Driven Feathers

      • Jessica Baron, Eric Patterson
      Pages 342-348
    5. A Unified Algorithm for BRDF Matching

      • Ron Vanderfeesten, Jacco Bikker
      Pages 349-355
    6. Multi-layer Perceptron Architecture for Kinect-Based Gait Recognition

      • A. S. M. Hossain Bari, Marina L. Gavrilova
      Pages 356-363
    7. New Three-Chemical Polynomial Reaction-Diffusion Equations

      • Do-yeon Han, Byungmoon Kim, Oh-young Song
      Pages 364-370
    8. Capturing Piecewise SVBRDFs with Content Aware Lighting

      • Xiao Li, Peiran Ren, Yue Dong, Gang Hua, Xin Tong, Baining Guo
      Pages 371-379
    9. VRSpineSim: Applying Educational Aids Within A Virtual Reality Spine Surgery Simulator

      • Ahmed E. Mostafa, Won Hyung Ryu, Sonny Chan, Kazuki Takashima, Gail Kopp, Mario Costa Sousa et al.
      Pages 380-387
    10. Visual Analysis of Bird Moving Patterns

      • Krešimir Matković, Denis Gračanin, Michael Beham, Rainer Splechtna, Miriah Meyer, Elena Ginina
      Pages 388-394
    11. GAN with Pixel and Perceptual Regularizations for Photo-Realistic Joint Deblurring and Super-Resolution

      • Yong Li, Zhenguo Yang, Xudong Mao, Yong Wang, Qing Li, Wenyin Liu et al.
      Pages 395-401
    12. Realistic Pedestrian Simulation Based on the Environmental Attention Model

      • Di Jiao, Tianyu Huang, Gangyi Ding, Yiran Du
      Pages 402-409

Other Volumes

  1. Advances in Computer Graphics

About this book

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019.
The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.

Editors and Affiliations

  • University of Calgary, Calgary, Canada

    Marina Gavrilova

  • Bournemouth University, Poole, UK

    Jian Chang

  • University of Geneva, MIRALab, Carouge, Switzerland

    Nadia Magnenat Thalmann

  • International Christian University, Tokyo, Japan

    Eckhard Hitzer

  • Waseda University, Tokyo, Japan

    Hiroshi Ishikawa

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access