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STEAM Education

Theory and Practice

  • Myint Swe Khine
  • Shaljan Areepattamannil

About this book

Introduction

This book looks at the value of integrating the arts and sciences in the school curriculum. It argues that this will help students further their understanding of analytical concepts through the use of creativity. The authors illustrate how schools can work towards presenting common practices, concepts, and content. Coverage features case studies and lessons learned from classrooms across the United States.

The notion of STEAM (Science, Technology, Engineering, Arts, and Mathematics) is an emerging discipline unique in its desire to provide a well-rounded approach to education. The chapters of this volume examine STEAM in a variety of settings, from kindergarten to higher education. Readers will learn about the practical considerations involved when introducing the arts and creativity into traditionally left brain processes. This includes best practices for creating and sustaining successful STEAM initiatives in any school, college, or university. For instance, one chapter discusses novel approaches to teach writing with the scientific method in order to help students better present their ideas.

The authors also detail how the arts can engage more diverse learners, including students who are not traditionally interested in STEM subjects. They provide three concrete examples of classroom-tested inquiries: designing a prosthetic arm for a child, making a paleontology investigation, and taking a closer look at the arts within roller coaster engineering.  This book is an invaluable resource for teachers and teacher trainers, university faculty, researchers, and school administrators. It will also be of interest to science, mathematics, engineering, computer science, information technology, arts and design and technology teachers.

Keywords

STEAM-based experiences STEAM initiatives digital humanities sociocultural capabilities scholarly thought engineering design process science education Arts Integration arts education STEM STEM education Design Thinking STEAM curriculum future education creativity in education instructional design teacher education transdisciplinary education multidisciplinary education

Editors and affiliations

  • Myint Swe Khine
    • 1
  • Shaljan Areepattamannil
    • 2
  1. 1.Emirates College for Advanced EducationAbu DhabiUnited Arab Emirates
  2. 2.Emirates College for Advanced EducationAbu DhabiUnited Arab Emirates

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-030-04003-1
  • Copyright Information Springer Nature Switzerland AG 2019
  • Publisher Name Springer, Cham
  • eBook Packages Education
  • Print ISBN 978-3-030-04002-4
  • Online ISBN 978-3-030-04003-1
  • Buy this book on publisher's site