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© 2018

Basic Music Technology

An Introduction

  • Based on authors' undergraduate teaching

  • Presents music technology with mathematical rigor yet also accessible to nonspecialists

  • Includes thorough discussion of Fast Fourier Transform (FFT), MP3, MIDI and denotator theory for advanced music software

Textbook
  • 21k Downloads

Part of the Computational Music Science book series (CMS)

Table of contents

  1. Front Matter
    Pages i-x
  2. Introduction

    1. Front Matter
      Pages 1-1
    2. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 3-4
    3. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 5-7
  3. Acoustic Reality

    1. Front Matter
      Pages 9-9
    2. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 11-17
    3. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 19-33
    4. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 35-50
    5. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 51-61
  4. Electromagnetic Encoding of Music: Hard- and Software

    1. Front Matter
      Pages 63-63
    2. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 65-74
    3. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 75-91
    4. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 93-105
  5. Musical Instrument Digital Interface (MIDI)

    1. Front Matter
      Pages 107-107
    2. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 109-113
    3. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 115-116
    4. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 117-119
    5. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 121-124
    6. Guerino Mazzola, Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee et al.
      Pages 125-127
  6. Software Environments

    1. Front Matter
      Pages 129-129

About this book

Introduction

This is an introduction to basic music technology, including acoustics for sound production and analysis, Fourier, frequency modulation, wavelets, and physical modeling and a classification of musical instruments and sound spaces for tuning and counterpoint. The acoustical theory is applied to its implementation in analogue and digital technology, including a detailed discussion of Fast Fourier Transform and MP3 compression. Beyond acoustics, the book discusses important symbolic sound event representation and software as typically realized by MIDI and denotator formalisms. The concluding chapters deal with globalization of music on the Internet, referring to iTunes, Spotify and similar environments.

The book will be valuable for students of music, music informatics, and sound engineering.

Keywords

Acoustics Music Encoding MIDI Global Music MP3 FFT (Fast Fourier Transform)

Authors and affiliations

  1. 1.School of MusicUniversity of MinnesotaMinneapolisUSA
  2. 2.School of MusicUniversity of MinnesotaMinneapolisUSA
  3. 3.School of MusicUniversity of MinnesotaMinneapolisUSA
  4. 4.School of MusicUniversity of MinnesotaMinneapolisUSA
  5. 5.School of MusicUniversity of MinnesotaMinneapolisUSA
  6. 6.School of MusicUniversity of MinnesotaMinneapolisUSA
  7. 7.School of MusicUniversity of MinnesotaMinneapolisUSA
  8. 8.School of MusicUniversity of MinnesotaMinneapolisUSA
  9. 9.School of MusicUniversity of MinnesotaMinneapolisUSA

About the authors

Prof. Dr. Guerino Mazzola earned his Ph.D. in Mathematics from Zurich University. He wrote the groundbreaking book The Topos of Music in 2002, its formal language and models are used by leading researchers in Europe, India, Japan, and North America and have become a foundation of music software design. Prof. Mazzola has an appointment as professor in the School of Music at the College of Liberal Arts, University of Minnesota. Yan Pang, William Heinze, Kyriaki Gkoudina, Gian Afrisando Pujakusuma, Jacob Grunklee, Zilu Chen, Tianxue Hu, and Yiqing Ma are students in the School of Music of the University of Minnesota.

Bibliographic information

  • Book Title Basic Music Technology
  • Book Subtitle An Introduction
  • Authors Guerino Mazzola
    Yan Pang
    William Heinze
    Kyriaki Gkoudina
    Gian Afrisando Pujakusuma
    Jacob Grunklee
    Zilu Chen
    Tianxue Hu
    Yiqing Ma
  • Series Title Computational Music Science
  • Series Abbreviated Title Computational Music Science
  • DOI https://doi.org/10.1007/978-3-030-00982-3
  • Copyright Information Springer Nature Switzerland AG 2018
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science Computer Science (R0)
  • Hardcover ISBN 978-3-030-00981-6
  • eBook ISBN 978-3-030-00982-3
  • Series ISSN 1868-0305
  • Series E-ISSN 1868-0313
  • Edition Number 1
  • Number of Pages X, 200
  • Number of Illustrations 0 b/w illustrations, 0 illustrations in colour
  • Topics Computer Appl. in Arts and Humanities
    Music
    Mathematics in Music
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