© 2020

Beginning Game Programming with Pygame Zero

Coding Interactive Games on Raspberry Pi Using Python


Table of contents

  1. Front Matter
    Pages i-xx
  2. Stewart Watkiss
    Pages 1-10
  3. Stewart Watkiss
    Pages 11-49
  4. Stewart Watkiss
    Pages 51-89
  5. Stewart Watkiss
    Pages 91-110
  6. Stewart Watkiss
    Pages 111-130
  7. Stewart Watkiss
    Pages 131-143
  8. Stewart Watkiss
    Pages 145-180
  9. Stewart Watkiss
    Pages 181-205
  10. Stewart Watkiss
    Pages 207-241
  11. Stewart Watkiss
    Pages 243-292
  12. Stewart Watkiss
    Pages 293-329
  13. Back Matter
    Pages 331-348

About this book


Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book.

Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work on any other computer that supports Python 3 along with Pygame Zero.

The games you make will be playable and hopefully fun to play. And by the end of the book, you can step beyond the provided source code to develop your own unique games and programs.

You will:
  • Code in Python
  • Generate sounds and graphics for 2D games
  • Grasp object oriented programming with Pygame Zero 


Pygame Zero Python Programming Coding Raspberry PI 2D game design object oriented programming

Authors and affiliations

  1. 1.RedditchUK

About the authors

Stewart Watkiss is a keen maker, programmer, and author of Learn Electronics with Raspberry Pi. He studied at the University of Hull, where he earned a master’s degree in electronic engineering and more recently with Georgia Institute of Technlogy where he earned a master’s degree in computer science. 

Stewart also volunteers as a STEM Ambassador, helping teach programming and physical computer to school children and at Raspberry Pi events. He has created a number of resources using Pygame Zero which he makes available on his web site (

Bibliographic information

Industry Sectors
IT & Software