Game Development with GameMaker Studio 2

Make Your Own Games with GameMaker Language

  • Sebastiano M. Cossu

Table of contents

  1. Front Matter
    Pages i-xxii
  2. Sebastiano M. Cossu
    Pages 1-21
  3. Sebastiano M. Cossu
    Pages 23-44
  4. Sebastiano M. Cossu
    Pages 45-85
  5. Sebastiano M. Cossu
    Pages 87-116
  6. Sebastiano M. Cossu
    Pages 117-169
  7. Sebastiano M. Cossu
    Pages 171-230
  8. Sebastiano M. Cossu
    Pages 231-240
  9. Sebastiano M. Cossu
    Pages 241-295
  10. Sebastiano M. Cossu
    Pages 297-366
  11. Sebastiano M. Cossu
    Pages 367-380
  12. Sebastiano M. Cossu
    Pages 381-435
  13. Sebastiano M. Cossu
    Pages 437-497
  14. Sebastiano M. Cossu
    Pages 499-509
  15. Sebastiano M. Cossu
    Pages 511-519
  16. Back Matter
    Pages 521-532

About this book


Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).

Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.

Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and

What You’ll Learn:

  • Create games for different genres
  • Master GameMaker Language (GML) programming
  • Apply game design principles
  • Delve into game programming patterns


GameMaker Studio 2 Drag and Drop GameMaker Language (GML) programming Cross-Platform Video Games Multi-Genre Video Games

Authors and affiliations

  • Sebastiano M. Cossu
    • 1
  1. 1.LondonUK

Bibliographic information

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