© 2018

Beginning ARKit for iPhone and iPad

Augmented Reality App Development for iOS


Table of contents

  1. Front Matter
    Pages i-xi
  2. Wallace Wang
    Pages 19-48
  3. Wallace Wang
    Pages 49-78
  4. Wallace Wang
    Pages 79-112
  5. Wallace Wang
    Pages 113-143
  6. Wallace Wang
    Pages 145-162
  7. Wallace Wang
    Pages 163-180
  8. Wallace Wang
    Pages 181-203
  9. Wallace Wang
    Pages 205-238
  10. Wallace Wang
    Pages 239-260
  11. Wallace Wang
    Pages 261-297
  12. Wallace Wang
    Pages 299-332
  13. Wallace Wang
    Pages 333-363
  14. Wallace Wang
    Pages 365-390
  15. Wallace Wang
    Pages 391-406
  16. Wallace Wang
    Pages 407-436
  17. Wallace Wang
    Pages 437-460
  18. Back Matter
    Pages 461-489

About this book


Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene. 

You’ll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you’ll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you’ll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly.

ARKit is Apple’s software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device’s camera.  


ARKit Apple iOS iPad iPhone Augmented Reality

Authors and affiliations

  1. 1.San DiegoUSA

About the authors

Wallace Wang has written more than 40 computer books, including macOS Programming For Absolute Beginners, Absolute Beginners Guide to Computing, Pro iPhone Development with Swift, and Android Apps for Absolute Beginners. In addition to programming with Swift, Java, and other languages for the Mac, iOS, and Android; he also performs stand-up comedy, having appeared on A&E s "Evening at the Improv," and having performed in Las Vegas at the Riviera Comedy Club at the Riviera Hotel & Casino. When he’s not writing programming books or performing stand-up comedy, he also enjoys blogging about screenwriting at his site, The 15 Minute Movie Method, where he shares screenwriting tips with other aspiring screenwriters who all share the goal of breaking into Hollywood.

Bibliographic information

Industry Sectors
IT & Software