Beginning iPhone Development with Swift 4

Exploring the iOS SDK

  • Molly K. Maskrey

Table of contents

  1. Front Matter
    Pages i-xxi
  2. Molly K. Maskrey
    Pages 1-12
  3. Molly K. Maskrey
    Pages 13-50
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    Pages 51-86
  5. Molly K. Maskrey
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    Pages 209-253
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  15. Molly K. Maskrey
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  16. Back Matter
    Pages 491-552

About this book


Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. 

Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 11 SDK, and then guides you though the creation of your first simple application.

The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You'll see how to to create, load and work with playgrounds as you develop an understanding of the Swift language. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

Beginning iPhone Development with Swift 4 covers the basic information you need to get up and running quickly with your iOS apps. Once you’re ready, move on to Professional iPhone Development with Swift 4 to learn more of the really unique aspects of the SDK and Swift language.


Swift ios iPhone tvOS watchOS programming Apple software development apps core data iCloud Xcode iPad programming Sprite kit Map kit core location

Authors and affiliations

  • Molly K. Maskrey
    • 1
  1. 1.ParkerUSA

Bibliographic information

Industry Sectors
IT & Software