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Beginning iPhone Development with Swift 2

Exploring the iOS SDK

  • Authors
  • David Mark
  • Kim Topley
  • Jack Nutting
  • Frederik Olsson
  • Jeff LaMarche

Table of contents

  1. Front Matter
    Pages i-xxiii
  2. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 1-12
  3. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 13-53
  4. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 55-89
  5. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 91-140
  6. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 141-179
  7. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 181-209
  8. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 211-254
  9. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 255-306
  10. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 307-340
  11. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 341-370
  12. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 371-410
  13. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 411-451
  14. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 453-501
  15. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 503-537
  16. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 539-573
  17. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 575-601
  18. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 603-654
  19. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 655-687
  20. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 689-710
  21. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 711-735
  22. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 737-748
  23. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 749-776
  24. David Mark, Kim Topley, Jack Nutting, Frederik Olsson, Jeff LaMarche
    Pages 777-838
  25. Back Matter
    Pages 839-854

About this book

Introduction

This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swift 2.

There’s up-to-date coverage of new Apple technologies as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 9-specific project templates, and designed to take advantage of the latest Xcode features.

Assuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 9 SDK, and then guides you though the creation of your first simple application.

From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

What You Will Learn:

  • Everything you need to know to develop your own bestselling iPhone and iPad apps
  • Utilizing Swift playgrounds
  • Best practices for optimizing your code and delivering great user experiences<
  • What data persistence is, and why it’s important
  • Get started with building cool, crisp user interfaces
  • How to display data in Table Views
  • How to draw to the screen using Core Graphics
  • How to use iOS sensor capabilities to map your world
  • How to get your app to work with iCloud and more
  • Who This Book is For:

    Keywords

    Swift ios iPhone tvOS watchOS programming Apple software development apps core data iCloud Xcode iPad programming Sprite kit Map kit core location

    Bibliographic information

    Industry Sectors
    Electronics
    IT & Software
    Aerospace