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Multimedia Tools and Applications

  • Borko¬†Furht

Part of the The Kluwer International Series in Engineering and Computer Science book series (SECS, volume 359)

Table of contents

  1. Front Matter
    Pages i-xi
  2. John Bates, Jean Bacon
    Pages 1-41
  3. A. Pentland, R. W. Picard, S. Sclaroff
    Pages 43-80
  4. T. D. C. Little, G. Ahanger, H.-J. Chen, R. J. Folz, J. F. Gibbon, A. Krishnamurthy et al.
    Pages 81-110
  5. Arun Hampapur, Ramesh Jain, Terry E. Weymouth
    Pages 111-153
  6. Ben Falchuk, Ahmed Karmouch
    Pages 155-184
  7. Roy Rada
    Pages 185-233
  8. Borko Furht, Deven Kalra, Arturo A. Rodriguez
    Pages 235-282
  9. Michael Christel, Scott Stevens, Takeo Kanade, Michael Mauldin, Raj Reddy, Howard Wactlar
    Pages 283-327
  10. Tai-Yuan Hou, Arturo Pizano, Arding Hsu
    Pages 329-358
  11. James Ford, Fillia Makedon, Charles B. Owen, Samuel A. Rebelsky
    Pages 359-392
  12. Back Matter
    Pages 393-395

About this book

Introduction

Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: the computer, communications, and broadcasting industries.
Research and development efforts in multimedia computing can be divided into two areas. As the first area of research, much effort has been centered on the stand-alone multimedia workstation and associated software systems and tools, such as music composition, computer-aided education and training, and interactive video. However, the combination of multimedia computing with distributed systems offers even greater potential. New applications based on distributed multimedia systems include multimedia information systems, collaborative and videoconferencing systems, on-demand multimedia services, and distance learning.
Multimedia Tools and Applications is one of two volumes published by Kluwer, both of which provide a broad introduction to this fast moving area. This book covers selected tools applied in multimedia systems and key multimedia applications. Topics presented include multimedia application development techniques, techniques for content-based manipulation of image databases, techniques for selection and dissemination of digital video, and tools for digital video segmentation. Selected key applications described in the book include multimedia news services, multimedia courseware and training, interactive television systems, digital video libraries, multimedia messaging systems, and interactive multimedia publishing systems.
The second book, Multimedia Systems and Techniques, covers fundamental concepts and techniques used in multimedia systems. The topics include multimedia objects and related models, multimedia compression techniques and standards, multimedia interfaces, multimedia storage techniques, multimedia communication and networking, multimedia synchronization techniques, multimedia information systems, scheduling in multimedia systems, and video indexing and retrieval techniques.
Multimedia Tools and Applications, along with its companion volume, is intended for anyone involved in multimedia system design and applications and can be used as a textbook for advanced courses on multimedia.

Keywords

ATM Animation Audio Digital Video Multimedia Standard Text Video communication development distributed systems production

Editors and affiliations

  • Borko¬†Furht
    • 1
  1. 1.Florida Atlantic UniversityBoca RatonUSA

Bibliographic information

  • DOI https://doi.org/10.1007/978-1-4613-1387-8
  • Copyright Information Springer-Verlag US 1996
  • Publisher Name Springer, Boston, MA
  • eBook Packages Springer Book Archive
  • Print ISBN 978-1-4612-8600-4
  • Online ISBN 978-1-4613-1387-8
  • Series Print ISSN 0893-3405
  • Buy this book on publisher's site
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