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Elements of Hypermedia Design: Techniques for Navigation & Visualization in Cyberspace

  • Authors
  • Peter Gloor

Table of contents

  1. Front Matter
    Pages i-xvii
  2. Structuring Information

    1. Front Matter
      Pages 2-3
    2. Peter Gloor
      Pages 19-27
    3. Peter Gloor
      Pages 29-41
    4. Peter Gloor
      Pages 43-48
    5. Peter Gloor
      Pages 55-61
    6. Peter Gloor
      Pages 63-70
    7. Peter Gloor
      Pages 71-80
    8. Peter Gloor
      Pages 81-90
    9. Peter Gloor
      Pages 91-100
    10. Peter Gloor
      Pages 101-124
    11. Peter Gloor
      Pages 125-136
    12. Peter Gloor
      Pages 137-138
  3. The Cyber-Toolbox

    1. Front Matter
      Pages 140-142
    2. Peter Gloor
      Pages 143-151
    3. Peter Gloor
      Pages 157-161
    4. Peter Gloor
      Pages 163-169
    5. Peter Gloor
      Pages 171-181
    6. Peter Gloor
      Pages 183-201
    7. Peter Gloor
      Pages 203-208
    8. Peter Gloor
      Pages 209-221
    9. Peter Gloor
      Pages 223-224
  4. Visualization

    1. Front Matter
      Pages 226-227
    2. Peter Gloor
      Pages 229-233
    3. Peter Gloor
      Pages 235-241
    4. Peter Gloor
      Pages 251-255
    5. Peter Gloor
      Pages 257-262
    6. Peter Gloor
      Pages 263-270
    7. Peter Gloor
      Pages 271-276
    8. Peter Gloor
      Pages 277-278
  5. Multimedia Editing

    1. Front Matter
      Pages 280-281
    2. Peter Gloor
      Pages 283-285
    3. Peter Gloor
      Pages 287-290
    4. Peter Gloor
      Pages 291-293
    5. Peter Gloor
      Pages 295-296
    6. Peter Gloor
      Pages 297-307
    7. Peter Gloor
      Pages 309-310
  6. Hypermedia Publishing

    1. Front Matter
      Pages 312-313
    2. Peter Gloor
      Pages 315-320
    3. Peter Gloor
      Pages 321-330
    4. Peter Gloor
      Pages 331-340
    5. Peter Gloor
      Pages 341-351
    6. Peter Gloor
      Pages 353-359
    7. Peter Gloor
      Pages 361-362
  7. Back Matter
    Pages 363-400

About this book

Introduction

The hypermedia authoring process has been vividly described in a special issue of the Economist as a combination of writing a book, a play, a film, and a radio or television show: A hypermedia document combines all these elements and adds some of its own. The author' s first job is to structure and explain all of the infor­ mation. The author then must distill the information into brief, descriptive nodes. Each node has to contain a Iist of the ingredients, and instructions on how the ingredients are mixed together to the greatest advantage. The structure of the material provided is translated into an architectural metaphor of some kind; much of the designer' s work is the creation of this imaginary space. Then, the designers must chart the details of what to animate, what to film, who to inter­ view, and how to arrange the information in the space tobe built [Eco95a]. This book presents guidelines, tools, and techniques for prospective authors such that they can design better hypermedia documents and applications. lt surveys the different techniques used to organize, search, and structure infor­ mation in a large information system. It then describes the algorithms used to locate, reorganize, and link data to enable navigation and retrieval. It Iooks in detail at the creation and presentation of certain types of visual information, namely algorithm animations. It introduces new mechanisms for editing audio and video data streams.

Keywords

Animation Navigation Path Text Video algorithms cyberspace databases design modeling programming

Bibliographic information

  • DOI https://doi.org/10.1007/978-1-4612-4144-7
  • Copyright Information Springer Science+Business Media New York 1997
  • Publisher Name Birkhäuser, Boston, MA
  • eBook Packages Springer Book Archive
  • Print ISBN 978-0-8176-3911-2
  • Online ISBN 978-1-4612-4144-7
  • Buy this book on publisher's site
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