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Computer Graphics and Geometric Modeling

  • David Salomon

Table of contents

  1. Front Matter
    Pages i-xix
  2. David Salomon
    Pages 1-26
  3. David Salomon
    Pages 27-57
  4. David Salomon
    Pages 59-171
  5. David Salomon
    Pages 173-413
  6. David Salomon
    Pages 415-536
  7. David Salomon
    Pages 537-556
  8. David Salomon
    Pages 557-573
  9. David Salomon
    Pages 575-608
  10. David Salomon
    Pages 609-660
  11. David Salomon
    Pages 661-691
  12. Back Matter
    Pages 693-852

About this book

Introduction

Joseph-Louis Lagrange (1736-1813), one of the greatest mathematicians of the 18th century, made important contributions to the theory of numbers and to analytical and celestial mechanics. His most important work is Mecanique Analytique (1788), the textbook on which all subsequent work in this field is based. A contempo­ rary reader is surprised to find no diagrams or figures of any kind in this book on mechanics. This reflects one extreme approach to graphics, namely considering it unimportant or even detracting as a teaching tool and not using it. Today, of course, this approach is unthinkable. Graphics, especially computer graphics, is commonly used in texts, advertisements, and movies to illustrate concepts, to emphasize points being discussed, and to entertain. Our approach to graphics has been completely reversed since the days of La­ grange, and it seems that much of this change is due to the use of computers. Computer graphics today is a mature, successful, and growing field. It is used by many people for many purposes and it is enjoyed by even more people. One criterion for the maturity of a field of study is its size. When a certain discipline becomes so big that no one person can keep all of it in their head, we say that that discipline has matured (or has come of age). This is what happened to computer graphics in the last decade or so.

Keywords

3D 3D graphics animation ant-ialiasing computer animation computer graphics geometric modeling linear optimization modeling rendering

Authors and affiliations

  • David Salomon
    • 1
  1. 1.Department of Computer ScienceCalifornia State UniversityNorthridgeUSA

Bibliographic information

  • DOI https://doi.org/10.1007/978-1-4612-1504-2
  • Copyright Information Springer-Verlag New York, Inc. 1999
  • Publisher Name Springer, New York, NY
  • eBook Packages Springer Book Archive
  • Print ISBN 978-1-4612-7170-3
  • Online ISBN 978-1-4612-1504-2
  • Buy this book on publisher's site
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