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© 2014

Guide to Teaching Puzzle-based Learning

Textbook

Part of the Undergraduate Topics in Computer Science book series (UTICS)

Table of contents

  1. Front Matter
    Pages i-xvi
  2. Motivation and Teaching

    1. Front Matter
      Pages 1-2
    2. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 3-12
    3. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 13-20
    4. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 21-35
    5. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 37-63
  3. Tools, Tips, and Strategies

    1. Front Matter
      Pages 65-67
    2. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 69-94
    3. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 95-105
    4. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 107-121
    5. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 123-136
    6. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 137-147
    7. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 149-158
    8. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 159-184
  4. Challenges

    1. Front Matter
      Pages 185-186
    2. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 187-232
    3. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 233-258
    4. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 259-286
    5. Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz
      Pages 287-334
  5. Back Matter
    Pages 335-345

About this book

Introduction

Puzzle-based Learning is a foundational approach to develop the critical thinking skills and mental stamina essential for solving real-world problems.

This Guide to Teaching Puzzle-based Learning provides invaluable insights drawn from the authors’ extensive experience in teaching Puzzle-based Learning. Practical advice is provided for teachers and lecturers evaluating a range of different formats for varying class sizes, based on results from classes taught in many different countries.

Topics and features:

  • Suggests numerous entertaining puzzles designed to motivate students to think about framing and solving unstructured problems
  • Discusses models for student engagement, setting up puzzle clubs, hosting a puzzle competition, and various warm-up activities
  • Presents an overview of effective teaching approaches used in Puzzle-based Learning, covering a variety of class activities, assignment settings and assessment strategies
  • Examines the issues involved in framing a problem, and reviews a range of problem-solving strategies
  • Contains tips for teachers and notes on common student pitfalls throughout the text
  • Provides a collection of puzzle sets for use during a Puzzle-based Learning event, including puzzles that require probabilistic reasoning, and logic and geometry puzzles

This unique textbook/guide will be of great interest to instructors on all levels who wish to experiment with the Puzzle-based Learning approach. This approach has been successfully applied in universities, high schools, professional organizations and leading companies.

Authors and affiliations

  1. 1.Baldwin Wallace UniversityBereaUSA
  2. 2.University of AdelaideAustralia
  3. 3.Carnegie Mellon UniversityPittsburghUSA
  4. 4.University of AdelaideAustralia

About the authors

Dr. Edwin F. Meyer is an Associate Professor and Chair of the Department of Physics and Astronomy at Baldwin Wallace University, Berea, OH, USA.

Dr. Nickolas Falkner is a Senior Lecturer and Associate Dean of Information Technology in the School of Computer Science at the University of Adelaide, Australia.

Dr. Raja Sooriamurthi is an Associate Teaching Professor in the Information Systems Program at Carnegie Mellon University, Pittsburgh, PA, USA.

Dr. Zbigniew Michalewicz is an Emeritus Professor of the School of Computer Science at the University of Adelaide, Australia. He also holds Professor positions at the Institute of Computer Science, Polish Academy of Sciences and at the Polish-Japanese Institute of Information Technology.

Bibliographic information

  • Book Title Guide to Teaching Puzzle-based Learning
  • Authors Edwin F. Meyer III
    Nickolas Falkner
    Raja Sooriamurthi
    Zbigniew Michalewicz
  • Series Title Undergraduate Topics in Computer Science
  • Series Abbreviated Title Undergraduate Topics Computer Sci.
  • DOI https://doi.org/10.1007/978-1-4471-6476-0
  • Copyright Information Springer-Verlag London 2014
  • Publisher Name Springer, London
  • eBook Packages Computer Science Computer Science (R0)
  • Softcover ISBN 978-1-4471-6475-3
  • eBook ISBN 978-1-4471-6476-0
  • Series ISSN 1863-7310
  • Series E-ISSN 2197-1781
  • Edition Number 1
  • Number of Pages XVI, 345
  • Number of Illustrations 98 b/w illustrations, 19 illustrations in colour
  • Topics Computers and Education
    Science Education
    Teaching and Teacher Education
  • Buy this book on publisher's site
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Reviews

From the book reviews:

“The book’s approach is to present many problems, and for each one, discuss how to present it to students and how to help them learn in the course of working on it. … this book does a very nice job of bringing together an impressive collection of puzzles and presenting them to teachers in a manner that supports their use in an undergraduate classroom.” (S. L. Tanimoto, Computing Reviews, November, 2014)