© 2013

Electronic Visualisation in Arts and Culture

  • Jonathan P. Bowen
  • Suzanne Keene
  • Kia Ng


  • Presents the latest science and technology research for arts and culture

  • Includes a diverse range of theory, applications and uses – art, music, archaeology, historic landscape, motion capture, photography and more

  • The authors are practising international experts from a wide range of backgrounds


Part of the Springer Series on Cultural Computing book series (SSCC)

Table of contents

  1. Front Matter
    Pages i-xii
  2. Imaging and Culture

  3. New Art Practice

    1. Front Matter
      Pages 73-74
    2. Jeremy Gardiner, Anthony Head
      Pages 75-89
    3. Murat Germen
      Pages 91-104
  4. Seeing Motion

    1. Front Matter
      Pages 119-120
    2. Fernanda D’Agostino, Harry Dawson, Bret W. Tobalske
      Pages 121-136
    3. Roman Miletitch, Claire Danet, Morgane Rébulard, Raphël de Courville, Patrick Doan, Dominique Boutet
      Pages 167-180
  5. Interaction and Interfaces

About this book


Presenting the latest technological developments in arts and culture, this volume demonstrates the advantages of a union between art and science. Electronic Visualisation in Arts and Culture is presented in five parts:

  • Imaging and Culture
  • New Art Practice
  • Seeing Motion
  • Interaction and Interfaces
  • Visualising Heritage

Electronic Visualisation in Arts and Culture explores a variety of new theory and technologies, including devices and techniques for motion capture for music and performance, advanced photographic techniques, computer generated images derived from different sources, game engine software, airflow to capture the motions of bird flight and low-altitude imagery from airborne devices.

The international authors of this book are practising experts from universities, art practices and organisations, research centres and independent research. They describe electronic visualisation used for such diverse aspects of culture as airborne imagery, computer generated art based on the autoimmune system, motion capture for music and for sign language, the visualisation of time and the long term preservation of these materials. Selected from the EVA London conferences from 2009-2012, held in association with the Computer Arts Society of the British Computer Society, the authors have reviewed, extended and fully updated their work for this state-of-the-art volume.


Arts Cultural Heritage Cultural Interaction and Interfaces Electronic Visualisation Imaging and Culture Information Techology Visualising Heritage

Editors and affiliations

  • Jonathan P. Bowen
    • 1
  • Suzanne Keene
    • 2
  • Kia Ng
    • 3
  1. 1.Department of InformaticsLondon South Bank UniversityLondonUnited Kingdom
  2. 2.Department of ArchaeologyUniversity College LondonLondonUnited Kingdom
  3. 3.School of Computing & School of MusicUniversity of Leeds, Interdisciplinary Centre for Scientific Research in Music (ICSRiM)LeedsUnited Kingdom

Bibliographic information

Industry Sectors
IT & Software


From the reviews:

“The book is an extended reflection on current applications of digital visualization technologies in art and culture. Postgraduate students and researchers in the interdisciplinary fields of digital art and cultural informatics will find it particularly useful.” (Evangelia Kavakli, Computing Reviews, February, 2014)