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© 2002

Flash Math Creativity

  • Authors
Book

Table of contents

  1. Front Matter
    Pages i-v
  2. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie Macdonald et al.
    Pages 1-18
  3. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie Macdonald et al.
    Pages 19-36
  4. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie Macdonald et al.
    Pages 37-62
  5. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie Macdonald et al.
    Pages 63-78
  6. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie Macdonald et al.
    Pages 79-96
  7. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie Macdonald et al.
    Pages 97-114
  8. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie Macdonald et al.
    Pages 115-132
  9. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie Macdonald et al.
    Pages 133-150
  10. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie MacDonald et al.
    Pages 151-168
  11. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie MacDonald et al.
    Pages 169-188
  12. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie MacDonald et al.
    Pages 189-206
  13. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie MacDonald et al.
    Pages 207-219
  14. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie MacDonald et al.
    Pages 221-236
  15. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie MacDonald et al.
    Pages 237-254
  16. David Hirmes, J. D. Hooge, Ken Jokol, T. Y. Lettau, Lifaros, Jamie MacDonald et al.
    Pages 255-263
  17. Back Matter
    Pages 265-265

About this book

Introduction

It all revolves around Flash and math. It's what you do in your spare time: just take little ideas and mess around with them. This is a book of inspiration, beautiful enough to leave on the coffee table, but addictive enough to keep by your computer and sneak out while no-one's looking so you can go back to that movie that you were tinkering with 'til three o'clock this morning. It's a fun book.

It's a book of iterative experiments, generative design. Each author does four experiments. Each experiment takes up four pages. We give you the code and explain the essence, then you take away your inspiration and run with it. The purpose of the book is to learn through experimentation because you are inspired to do so, not because someone is telling you to do so.

Follow the fmc site link for more information.

Keywords

Adobe Flash Math code computer creativity design form friends of ED information

About the authors

Jared Tarbell was born in 1973 to William and Suzon Davis Tarbell in the high-altitude desert city of Albuquerque, New Mexico. First introduced to personal computers in 1987, Jared's interest in computation has grown in direct proportion to the processing power of these machines. Jared holds a bachelor of science degree in computer science from New Mexico State University. He sits on the board of the Austin Museum of Digital Art, where he helps promote and encourage appreciation of the arts within the global community. Jared is most interested in the visualization of large data sets, and the emergent, lifelike properties of complex computational systems. Jared has recently returned to Albuquerque to work closer to friends and family while enjoying the unique aspects of desert living. Additional work from Jared Tarbell can be found at levitated.net and complexification.net.

Bibliographic information

  • Book Title Flash Math Creativity
  • Authors Jared Tarbell
    Mary Ann Tan
    Fay Rhodes
    Keith Peters
    Kip Parker
    Connor McDonald
    Ty Lettau
    Brandon Williams
    Paul Prudence
    Ken Jokol
    Pavel Kaluzhny
    JD Hooge
    David Hirmes
    Gabriel Mulzer
  • DOI https://doi.org/10.1007/978-1-4302-5281-8
  • Copyright Information Apress 2002
  • Publisher Name Apress, Berkeley, CA
  • eBook Packages Springer Book Archive
  • Softcover ISBN 978-1-59059-185-7
  • eBook ISBN 978-1-4302-5281-8
  • Edition Number 1
  • Number of Pages VI, 272
  • Number of Illustrations 0 b/w illustrations, 0 illustrations in colour
  • Topics Software Engineering/Programming and Operating Systems
  • Buy this book on publisher's site
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