© 2011

Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds

  • Anna Peachey
  • Mark Childs

Part of the Springer Series in Immersive Environments book series (SSIE)

Table of contents

  1. Front Matter
    Pages i-xiv
  2. Anna Peachey, Mark Childs
    Pages 1-12
  3. Mark Childs
    Pages 13-31
  4. Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Paul Clifton
    Pages 129-151
  5. Ralph Schroeder
    Pages 235-251
  6. Anne Adams, Lluïsa Astruc, Cecilia Garrido, Breen Sweeney
    Pages 275-299
  7. Back Matter
    Pages 323-330

About this book


Virtual worlds are impacting on the lives of millions of people, reaching from communication to education, recreation to business. A significant aspect of these environments is the requirement for users to create an avatar, a character to represent their interactions inworld. Because activity within virtual worlds can be anonymous, and the appearance of these avatars completely malleable, within such spaces we can be whatever we choose to be. Once decoupled from who we physically are, our notion of individual identity is potentially unlimited. Virtual worlds are therefore becoming arenas for experimentation with, and exploration of, identity.

 Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds presents a variety of approaches to understanding these novel forms of identity. Through case studies, literature reviews, quantitative and qualitative analyses and personal reflections, the authors explore the influences and consequences of being virtual. The chapters identify contemporary concepts of identity, how these apply (or may not apply) in virtual worlds, examine the factors that support the development of identity in virtual worlds, give examples of how people manage the multiple identities that can be developed between the physical and the virtual, and explore some of the uses to which these new forms of identity can be put. 

Through the experiences of virtual worlds, the notion of who we are is changing. Reinventing Ourselves is a guide to where these new forms of identity come from, and where they may be taking us.



Avatar Identity Second Life Virtual

Editors and affiliations

  • Anna Peachey
    • 1
  • Mark Childs
    • 2
  1. 1.Eygus LtdDevonUnited Kingdom
  2. 2.Coventry UniversityCoventryUnited Kingdom

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