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© 2009

Path Player Games

Analysis and Applications

Book

Part of the Springer Optimization and Its Applications book series (SOIA, volume 24)

Table of contents

  1. Front Matter
    Pages 1-9
  2. Silvia Schwarze
    Pages 1-5
  3. Silvia Schwarze
    Pages 1-78
  4. Silvia Schwarze
    Pages 1-31
  5. Silvia Schwarze
    Pages 1-37
  6. Silvia Schwarze
    Pages 1-3
  7. Back Matter
    Pages 1-15

About this book

Introduction

A path player game is a new innovative type of game which considers network flow problems from the viewpoint of network owners. This strategy enables modeling real-world problems and has many practical applications.

Key features:

* Presents a rigorous exposition of the theoretical foundations of the concept of a path player game;

* Suggests 18 practical open problems for future research in such areas as traffic planning, computation of equilibria, and optimization;

* Examines potentials for games on polyhedra as well as integer versions of generalized Nash equilibria.

Written clearly, with well-presented mathematics, this book is intended for graduate students, mathematicians, engineers, and computer scientists.

Keywords

SOIA calculus modeling network optimization

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