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Texture Classification Using Sparse Frame-Based Representations

  • Karl SkrettingEmail author
  • JohnHåkon Husøy
Open Access
Research Article
Part of the following topical collections:
  1. Frames and Overcomplete Representations in Signal Processing, Communications, and Information Theory

Abstract

A new method for supervised texture classification, denoted by frame texture classification method (FTCM), is proposed. The method is based on a deterministic texture model in which a small image block, taken from a texture region, is modeled as a sparse linear combination of frame elements. FTCM has two phases. In the design phase a frame is trained for each texture class based on given texture example images. The design method is an iterative procedure in which the representation error, given a sparseness constraint, is minimized. In the classification phase each pixel in a test image is labeled by analyzing its spatial neighborhood. This block is represented by each of the frames designed for the texture classes under consideration, and the frame giving the best representation gives the class. The FTCM is applied to nine test images of natural textures commonly used in other texture classification work, yielding excellent overall performance.

Keywords

Test Image Iterative Procedure Texture Classification Representation Error Image Block 

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Copyright information

© Skretting and Husøy 2006

Authors and Affiliations

  1. 1.Department of Electrical and Computer EngineeringUniversity of StavangerStavangerNorway

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