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Linear Aggregation of Information in Hierarchical Games

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Abstract

A model for a hierarchical system in which the principal has aggregated information on the actions of a lower-level agent is designed. The stability of computation of the maximal guaranteed result for the principal is studied.

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Gorelov, M.A. Linear Aggregation of Information in Hierarchical Games. Automation and Remote Control 65, 1808–1816 (2004). https://doi.org/10.1023/B:AURC.0000047895.85890.c1

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  • DOI: https://doi.org/10.1023/B:AURC.0000047895.85890.c1

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