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Computer-Aided Flight Simulators: A Design Concept

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Abstract

This paper is concerned with the concept and principles of designing computer-aided flight simulators, algorithms and programs for modeling aircraft dynamics and kinematics based on unit vectors and integration of the state matrix in an orthonormal connected coordinate system and airplane coordinates in a normal coordinate system. Singular points are easily determined. A method is designed for forming learning information on control actions by an electronic instructor as graphs, voiced messages, and sound effects. Algorithms for designing control circuits and generating flight instruction texts, dubbing them, and help are elaborated. Principles of information exchange a local area network of the simulator through a logical ring are formulated. The simulator can be adapted to any aircraft modification.

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REFERENCES

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Begichev, Y.I., Koziorov, L.M., Lukanichev, V.Y. et al. Computer-Aided Flight Simulators: A Design Concept. Automation and Remote Control 62, 1049–1056 (2001). https://doi.org/10.1023/A:1010297508242

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  • DOI: https://doi.org/10.1023/A:1010297508242

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