1 Introduction

Sporting goods companies need to frequently introduce technological innovations to distinguish themselves in an increasingly competitive and dynamic market [1]. It is currently common practice to market football boots with an emphasis on enhancing a single key performance characteristic (e.g. running speed, touch/control or kicking power). Despite the fundamental importance of football boot design when delivering advertised performance benefits, little research has been published on how specific design parameters impact performance.

Boots with enhanced touch/control are reportedly designed for optimal passing and dribbling (e.g. PUMA EvoTouch, Nike Magista and Adidas Ace). These skills are acknowledged as an important aspect of the modern game with analysis of FA Premier League matches highlighting dribbling and short passes as the most frequently performed ball handling skills during match play [2]. The design of these football boots, however, follows no obvious visible trends. The PUMA EvoTouch Pro is designed with “Ultra-thin K-Touch leather upper” using kangaroo leather [3]. The Nike Magista models have a thicker, stiffer textured upper with added localised padded pressure points and All Conditions Control technology [4]. The Adidas Ace 17+ is designed with a thinner, smoother, laceless sock forefoot, coated with a thin layer of raised NON STOP GRIP dots [5]. Design technologies claimed to improve touch/control are therefore wide ranging. All designs, however, focus on the football boot upper but companies apply different materials and padding choices. This may indicate that manufacturers do not have a clear vision of what an optimal design is for passing and dribbling.

Similarly, little research has assessed the effect of boot design on passing or dribbling performance. One study assessed passing and dribbling performance across four footwear conditions which included two football boots, an indoor court shoe and barefoot [6]. However, the two football boots varied in many design features making it difficult to assess the effect of any single feature. Furthermore, assessment relied on visual counting of ball touches during dribbling as well as visual detection of the ball landing position during the aerial passing drill which may give less reliable data than more objective measurement tools such as video digitisation.

Although, several methodologies have been developed and validated for passing and dribbling performance assessment in football, these have mainly been conceived to assess the effect of player level or nutritional interventions rather than boot performance [7,8,9]. Decision-making is a key focus when assessing human performance but should be minimised when assessing the effect of equipment, including boot design. Whilst dribbling and passing performance are multifactorial, past literature has tended to focus on a single measure of performance, e.g. time for dribbling or accuracy for passing [9]. Additionally, passing length varies from 2.5 to 36 m in the literature with no rationale provided for the chosen length. Therefore, an attempt to define an appropriate protocol for the assessment of dribbling and passing performance, applicable to the investigation of football boot design, is needed.

This study aimed to assess the effect of football boot upper padding on dribbling and passing performance through a multifactorial and controlled approach using a novel test protocol. The setup was structured to be easy to apply and demand no more than two researchers to run yet be ecologically valid and produce transferable results.

2 Methods

2.1 Participants

Eight skilled football players (age 20.7 ± 1.2 years, height 1.74 ± 0.03 m, mass 71.8 ± 7.9 kg) were recruited from the University 1st football and futsal teams. All futsal players had a history as a football player prior to University and all players recruited had 9 ± 4 years experience of club level football. Players were competing in the British Universities and Colleges Sport Premier North football and futsal leagues and training 3–4 times weekly. None of the subjects had suffered from match-preventive lower limb injuries in the six months prior to testing. All subjects were UK size 8 and right foot dominant, which was determined by asking subjects which side they preferred for kicking. During the test, subjects wore the same brand of new football socks to prevent the socks from altering the subjects’ sensation of the boot and ball.

2.2 Ethics

The investigation received ethical clearance from the institutional ethics committee and each participant provided written informed consent in accordance with the requirements of the Helsinki Declaration for research using human participants.

2.3 Football boots

Two UK size 8 Umbro football boot prototype models were developed for the test (Fig. 1). Fit was ensured from verbal feedback and palpation prior to testing. Both prototypes had the same firm ground outsole similar to the Umbro UX Accuro Pro. The uppers were also the same in terms of central lacing and the smooth white synthetic material. The boots only differed in upper padding; one boot had no padding (0 mm) and the other had 6 mm of Poron foam padding (6 mm, XRD 12236 [10]; Fig. 1).

Fig. 1
figure 1

Plantar and dorsal views of the: a, b 0-mm padded boot; and ce 6 mm Poron foam padded boot where e is a dorsal view with the upper reversed to illustrate the extent of the padding

2.4 Experimental design

Subjects participated in two sessions each of 2 h duration and separated by 5–7 days. Both the padded and unpadded upper boots were tested in each session with the boot order randomised across subjects and sessions. Inter-session reliability assessment was based on the 0-mm padding condition results from the two sessions, while the effect of padding assessment was based on the 0-mm padding results from one session and 6-mm padding results from the other session (randomised across subjects). Each session comprised a standardised warm-up and familiarisation of each drill performed in the subject’s own football boots prior to testing. The testing involved three drills—dribbling, short passing and long passing, which were completed in this order throughout. Two familiarisation runs and six recorded trials of the dribbling drill were completed. Five familiarisation passes and eight recorded trials were performed for both short and long passes. All drills were completed with the first test boot before the subject changed to the second test boot and the drills repeated. Two subjects were tested in each session and alternated trials throughout to minimise fatigue.

2.5 Test setup

The same ball, an Adidas Brazuca football (Adidas, Herzogenaurach, Germany; 22 cm diameter, 0.43 kg mass, 0.9 bar pressure), was used in all sessions. Pressure was tested before and after each session with no measurable change during the session. Tests were performed on the same outdoor third generation artificial pitch (LigaTurf RS + CoolPlus 260, Polytan, Burgheim, Germany). In brief, the pitch had a 25 mm in situ rubber shock pad, the carpet fibres were 60 mm monofilament polyethylene and the infill comprised 15 kg m− 2 sand and 15 kg m− 2 rubber crumb giving a total infill height of 41 mm. Pitch testing using the FIFA Quality Concept methodologies [11], gave a force reduction of 69.6 ± 1.5%, vertical deformation of 11.4 ± 0.5 mm and rotational resistance of 31.9 ± 1.3 Nm. Tests were only performed under dry conditions.

The dribbling test setup incorporated two tasks: loop turn dribbling and zig-zag dribbling (Fig. 2). Subjects started by performing eight loop dribbles. After the loop turns the path carried on into eight zig-zag cuts. Cones were placed in two parallel lines 1.6 m apart. Cones within each line were placed 3 m apart. The dimensions were chosen based on pilot testing; with sufficient turns to gather repeated data sets for analysis without inducing fatigue to subjects and appropriately narrow turns to challenge the subject’s dribbling ability. Subjects were instructed to complete the drill as fast as possible without losing ball control. They were free to use any part of either foot to control the ball.

Fig. 2
figure 2

Planar view of the test setup for: a dribbling drill, b short passing drill, and c long passing drill

Subjects would only complete a dribbling trial when their heart rate (SUUNTO X6HR and Memory Belt chest straps; SUUNTO, Vantaa, Finland) fell below 110 beats min− 1 (within their recovery zone according to Fox & Haskell) [12] and they reported themselves ready. If subjects rated a dribbling trial poor or very poor on a 5-point Likert scale then the trial was repeated. The number of trials required to achieve the six successful dribbling trials was recorded.

For short passing, subjects passed a stationary ball towards the centre of a 2 m wide and 0.5 m high wall located 14 m from the initial ball position (Fig. 2). Subjects were instructed to ‘pass the ball with the inside of the foot along the ground with no bounce imagining passing to a teammate in the centre mid of the pitch to maintain position. The ball therefore needs to be passed at a match realistic speed’. Short passing distance was validated based on Opta Sportsdata Ltd. (London, UK) data from a single FA Premier League match [13] (total count = 286; Manchester City Football Club, 2011). The Premier League data gave a mean passing length of 13.8 ± 6.2 m and based on this a length of 14 m was selected.

For long passing, subjects performed an airborne pass from a stationary ball starting position to a cone placed 25 m away (Fig. 2). Subjects were instructed to ‘pass an airborne ball (≥ 1 m above the ground during flight) with the instep of the foot to reach the marked spot when first bouncing on the ground’. The imitated game scenario explained to the subject was ‘the midfielders deep pass to the winger/striker running in behind the opponent defence’. Subjects used a repeated but self-selected run up. The five practice passes were used to determine their preferred run up pattern. Long passing distance was validated based on Opta Sportsdata Ltd. (London, UK) data from a single FA Premier League match [13] (total count = 43). The mean pass length of airborne passes was 28.3 ± 12.0 m which included passes of > 40 m, which are likely to represent goal kicks, crosses and clearances. Thus a length of 25 m was selected.

After each pass trial (short and long passing), subjects were asked to rate their technique and the ball speed on 5-point Likert scales ranging from very poor to very good and much lower than match speed to much faster than match speed. If technique was rated poor or very poor or ball velocity was not rated as match speed then the trial was retaken. The total number of trials required to achieve eight successful passing trials was recorded.

2.6 Analysis of measures

To assess dribbling performance number of touches, total time to complete drill and maximum lateral deviation from the cones were analysed. Number of touches and time to complete drill were determined using a chest mounted GoPro HERO4 Black camera (120 Hz, 1280 × 720). The number of touches was manually determined in GoPro Studio (Version 2.5.7, GoPro Inc., San Mateo, CA). By placing the left row of cones on the side line (white line on the ground), it allowed start and finish point to be assessed between first passing the white line (2nd cone) and first passing the white line at the final cone (16th cone). Using alternative start and finish points (Fig. 2a) was chosen to avoid acceleration into the drill and deceleration out of the drill to impact the scores. Subjects were, however, told that the entire drill was examined.

Maximum lateral ball deviation from the cone when turning was assessed (cones marked in black; Fig. 2a) using four static GoPro HERO4 Black cameras (240 Hz, 1280 × 720 pixels, barrel distortion = 2.1%) positioned perpendicular to and 0.5 m wider than the cone line and 1.5 m behind the first cone (Fig. 2a). Mean pixel size for the furthest cones assessed demonstrated a resolution of 1.0 ± 0.1 mm pixels− 1. Videos were analysed in Image-Pro Analyzer (Version 7.0, Media Cybernetics, Inc., Rockville, MD). Direct linear transformation (DLT) was applied to the lateral deviation point measures to convert points from the image plane reference to the object space reference frame to obtain the offset distance. DLT accuracy levels were 0.012 ± 0.009 m along the x-axis (perpendicular to the row of cones) and 0.051 ± 0.038 m along the y-axis (following the row of cones). DLT analysis was performed in MATLAB (The MathWorks, Inc., Natick, MA) based on the method of Woltring and Huiskes [14] for 2-D camera recordings (http://isbweb.org/software/movanal.html). Any turn where the ball hit the cone or deviated outside the calibration zone was excluded from the analysis.

To assess short passing performance ball velocity and offset from target were measured. Ball velocity was assessed using 2D high-speed video of the initial ball movement after foot contact using a CASIO EX-FH1000 camera (Casio Computer Co., Tokyo, Japan) (420 Hz, 230 × 170 pixels, barrel distortion = < 0.1%). The camera was placed 0.5 m in front of the initial ball position with 1 m setback to record ball velocity (Fig. 2b) allowing a resolution of 4 ± 1 mm pixels− 1. Passing accuracy for short passing was assessed using a GoPro HERO4 Black camera (240 Hz, 1280 × 720 pixels) placed on a tripod allowing aerial view of the ball impact on the bench (Fig. 2b). The camera was placed 3 m above the centred target line on the bench allowing a resolution of 1.0 ± 0.1 mm pixels− 1. All video analysis was conducted using Image-Pro Analyzer. Any short pass that landed outside the calibration zone was excluded from the analysis.

To assess long passing performance ball velocity, radial offset, x-axis offset (perpendicular to kicking direction, Fig. 2) and y-axis offset (kicking direction, Fig. 2) from the target were measured. Ball velocity was assessed using a TrackMan Football system (TrackMan Golf, Vedbaek, Denmark). The TrackMan system was positioned 3 m behind and 0.5 m to the right as all subjects were right foot dominant. Accuracy was assessed with a GoPro HERO4 Black camera (240 Hz, 1280 × 720 pixels) placed on a tripod 1.6 m above the ground at a 15° tilt with the target cone in the centre point of the camera. Videos were analysed in Image-Pro Analyzer. DLT was then applied to the offset point measures to convert points from the image plane reference to the object space reference frame to obtain the real world offset distance. DLT accuracy was 0.045 ± 0.036 m along the x-axis and 0.041 ± 0.036 m along the y-axis. Any long pass that landed outside the calibration zone was excluded from the analysis.

2.7 Statistical analysis

Statistical analysis was carried out using SPSS software (Version 23.0; SPSS Inc., Chicago, IL) with significance set at P ≤ 0.05 throughout. The mean values for each subject were assessed using non-parametric Wilcoxon’s matched pair tests to analyse the effect of upper padding on the 12 dribbling, short passing and long passing performance variables. Non-parametric tests were applied due to violation of sphericity.

To assess the test–retest reliability of the protocol, relative and absolute reliability of the 12 performance variables were examined. The magnitude of relative reliability was determined by the two-way random effect intraclass correlation coefficient (ICC2,1; absolute agreement definition) using the mean subject scores for each of the two 0-mm padding sessions (Weir [15]). Values were interpreted based on the clinical significance levels suggested by Cicchetti [16]. Data was log-transformed due to heteroscedasticity as suggested by Vaz et al. [17] and Weir [15]. Absolute reliability was assessed using standard error of measurement (SEM) and the smallest real difference (SRD) derived from the intraclass correlation coefficients following the methods explained by Weir [15].

3 Results

3.1 Effect of upper padding on dribbling performance

No dribbling trials had to be repeated due to low subject rating, while the number of excluded turns was consistently low (~ 2%) across all conditions (Table 1). The total time that it took players to complete the dribbling drill showed no significant difference between padding conditions (0 mm: 29.2 ± 1.5 s; 6 mm: 29.1 ± 1.7 s, P = 0.649) despite excellent relative reliability (ICC2,1 = 0.879) and a low absolute reliability (SRD = 1.4 s). Total number of touches also showed no significant difference between padding conditions (0 mm: 54.4 ± 7.0; 6 mm: 54.1 ± 5.8, P = 0.652; ICC2,1 = 0.965, SRD = 3.4 mm). Similarly, radial offset demonstrated no significant difference between padding conditions for either turn type (Table 2).

Table 1 Summary of the number of dribbling trials and turns completed and assessed
Table 2 Performance variable results for the 0- and 6-mm padded boots and relative and absolute test–retest reliability scores for repeated 0-mm padded boot test sessions

3.2 Effect of upper padding on short passing performance

To obtain a total of 64 short passes, two or less passes were repeated due to subject rating for each condition, while no long passes had to be excluded due to the pass not landing in the calibration zone (Table 3). There was no significant difference in ball velocity for the short passing between padding conditions (0 mm: 20.6 ± 1.3 m s− 1; 6 mm: 20.5 ± 1.3 m s− 1, P = 0.139; ICC2,1 = 0.539, SRD = 1.3 m s− 1). A total of 64 passes were performed in each boot. 29 passes ended right of target in the 0-mm boot and 30 passes in the 6 mm and therefore 35 and 34 ended left of target in the 0-mm and 6-mm boot, respectively. The mean offset was not significantly different between padding conditions (0 mm: − 0.20 ± 0.18 m; 6 mm: − 0.36 ± 0.22 m, P = 0.627; ICC2,1 = 0.627, SRD = 0.22 m).

Table 3 Summary of the number of short and long passes completed and assessed

3.3 Effect of upper padding on long passing performance

To obtain a total of 64 long passes, four or less passes were repeated due to subject rating for each condition, while no long passes had to be excluded due to the pass not landing in the calibration zone (Table 3). Similarly, there were no significant differences in any of the three offset measures (radial, x-axis and y-axis) between padding conditions for the long passing (Table 3). A wide spread in the offset was observed for both boots with no obvious visual tendencies or variance (Table 3). Again, there was no significant difference in ball velocity between padding conditions (0 mm: 19.3 ± 1.1 m s− 1; 6 mm: 19.2 ± 0.7 m s− 1, P = 0.731; ICC2,1 = 0.731, SRD = 0.6 m s− 1).

4 Discussion

This study aimed to assess the effect of football boot upper padding on a player’s dribbling and passing performance and at the same time confirm the test–retest reliability of the protocol applied. No significant differences were seen between the two padding conditions (0 and 6 mm) in any of the 12 performance measures.

Similarly to the current results, the only previous study to investigate the effect of football boot design on dribbling and passing performance also reported no significant differences in dribbling number of touches or long passing radial offset, although there was a significant difference in dribbling time [6]. However, dribbling time was measured using a light gate system and previous studies have indicated reliability issues when using such a system for the timing of short sprints [18, 19]. Also, the boots used by Sterzing et al. [6] were both commercially available and differed in many design features, e.g. upper material, fit, lacing and mass and, therefore, little can be concluded about the effect of individual design features from their results. Regardless, the results of both this study and Sterzing et al. [6] indicate that, in general, boot design may not be critical for touch control as long as the design replicates current commercial boot design trends. More specifically, this study also indicates that designers can produce boots with additional smooth padding of up to 6 mm of Poron foam without negatively impacting dribbling and passing performance, providing more freedom in the design of the boot. However, this study only assessed the effect of upper padding on dribbling and passing performance. Whether upper padding impacts other performance metrics, e.g. shooting, remains unknown.

Assessing test–retest reliability is a common method to validate test protocols [8, 16, 20]. Excellent relative reliability scores were confirmed for more than one performance measure for each drill. Absolute reliability scores showed small SRDs around the mean demonstrating good ability to detect differences in performance between football boots. Thus, the protocol developed in this study has the potential to benefit future research investigating the effect of other boot (or ball/surface) design features on dribbling and passing performance.

Defining appropriate levels to identify differences for the dribbling and passing performance outcome is complex and multifactorial. It is important to assess factors in relation to one another as improved performance of one factor may cause worsening of another and, therefore, neutralise the overall performance. For assessing dribbling performance, the current test setup was shown to be able to detect a change in performance of 1.4 s, (4.7% of the mean drill completion time) and 3.4 touches (6.4% of the mean count of touches). The measure of lateral deviation from cones was more sensitive to change in performance when assessing loop turns (> 16% change) compared to zig-zag turns (> 47% change). Sterzing et al. [6] obtained significant difference in completion time (boot 1: 7.31 ± 0.63 s; boot 2: 7.07 ± 0.69 s, 3.3% change) using light gates, which, despite the variation in drill setup and assessment method, is below the SRD value obtained in this study of 4.7%. Count of touches did, however, not vary between boots (< 1 touch; 3.5% difference) in the study by Sterzing et al. [6], matching sensitivity levels of 6.4% found in the current study. It should be emphasised that, if significant differences are found, all measures in the multifactorial analysis of change in performance must be taken into consideration to understand how design parameters can impact performance.

The key performance measure for passing is offset from target assuming that the ball velocity is appropriate. This study demonstrated the ability to detect differences between boot designs of 0.22 m offset for short and 0.86 m radial offset for long passes. When performing a 14-m flat pass to a team mate, an offset of 0.4 m from the player should be within the reach of the team mate and a sensitivity of 0.22 m is therefore able to detect performance impacting changes of short passing accuracy. The receiving player has a longer time to adapt to the ball when receiving a long airborne pass. The direction of the offset does, however, matter. A small offset along the line of the pass (the y-axis in this study) can be accommodated by the receiver by adjusting ball control technique, whilst a similar magnitude offset in the lateral direction may be harder for the receiving player to accommodate and lead to an increased risk of a missed pass.

Past literature has used widely varying passing lengths without arguing for the length chosen. This study is the first to critically assess the passing distances in the short and long passing tests applied. Match data from the FA Premier League was used to determine common short and long passing lengths in modern, professional football. Match analysis is growing and more data are available to researchers. This new information should be used when constructing test setups to reproduce football actions with ecological relevance.

4.1 Limitations

An important factor, which will highly impact the outcome of human testing, is the technical level of the subjects recruited [21, 22]. Higher technical level leads to reduced intra-subject variability in technique. This study assessed skilled university players and future research should aim to include subjects at an equivalent or higher level to maintain reliability scores within the values obtained in this study.

No boot ‘break in’ experience or longer term adaptation period for players was included within the test protocol. It should be acknowledged that both short- and long-term changes in performance may occur when a player is exposed to a new football boot although neither were the focus of this study.

5 Conclusion

No significant difference was found between the 0- and 6-mm padded upper boots for any of the 12 measures used to assess the difference in performance during dribbling, short and long passing. This supports an element of design freedom in the addition of smooth padding, of up to 6 mm Poron foam, to football boot uppers without having a negative effect on dribbling and passing performance.

The protocol demonstrated acceptable test–retest reliability for a multifactorial assessment of dribbling, short passing and long passing performance in skilled male players. This offers researchers and football boot manufacturers a useful tool to assess football boot designs.