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Intelligent Service Robotics

, Volume 12, Issue 2, pp 149–157 | Cite as

Development of an interactive game-based mirror image hand rehabilitation system

  • Sangjoon J. Kim
  • Sang Yun Han
  • Gi-Hun Yang
  • Jung Kim
  • Bummo AhnEmail author
Original Research Paper
  • 182 Downloads

Abstract

To develop a hand rehabilitation device, the patient-specific heterogeneity of physical ailments must be considered in the design process to provide optimized rehabilitation. In this paper, we suggest a low-cost customized manufacturing process of a hand rehabilitation system. We first extract the length and size of the fingers based on a CMOS camera system. Then, the mechanical components of the rehabilitation system were manufactured using a 3D printer. User safety is guaranteed using a simple operation range control connector mechanism which mechanically locks up when the range of motion of each finger is exceeded for finger extension. We verified the usability of the hand rehabilitation system and applied the system to two custom interactive video games.

Keywords

Post-stroke hemiplegic patient Hand rehabilitation Soft glove Mirror image exercise Interactive game 

Notes

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Copyright information

© Springer-Verlag GmbH Germany, part of Springer Nature 2019

Authors and Affiliations

  1. 1.Division of Mechanical Engineering, School of Mechanical, Aerospace and Systems EngineeringKorea Advanced Institute of Science and TechnologyDaejeonSouth Korea
  2. 2.Department of Industrial DesignHanseo UniversitySeosanSouth Korea
  3. 3.Robotics R&BD GroupKorea Institute of Industrial Technology (KITECH)AsanSouth Korea

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