Multimedia Tools and Applications

, Volume 75, Issue 16, pp 9927–9947 | Cite as

An effiicient full frame algorithm for object-based error concealment in 3D depth-based video

  • Shen-Chuan Tai
  • Chuen-Ching Wang
  • Chien-Shiang Hong
  • Ya-Chiung Luo


In real-time video transmission, the loss of packet results in visual quality degraded for the succeeding frames. This paper proposes an efficient full frame algorithm for depth-based 3-D videos. Each frame can be regarded as combination of objects. True motion estimation (TME) and depth map are exploited to calculate the motion vector (MV) for each object. In this paper, the object is defined as the pixels with the same MV and similar depth value. The object-based MV can extrapolate each object in reference frame to reconstruct the damage frame. In the consideration of computational complexity, in this method, only the high frequency regions need to execute TME. In this paper, we provide a new method to obtain the objects according to temporal and depth information. From the simulation results, our algorithm gives better visual quality and PSNR in most case with lower complexity.


Error concealment H.264/AVC Depth map 3D video 



The authors thank the National Science Council in Taiwan (NSC 99-2221-E-471-002- and 102-2221-E-244-017-) for the financial support.


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Copyright information

© Springer Science+Business Media New York 2015

Authors and Affiliations

  1. 1.Institute of Computer and Communication EngineeringCheng Kung UniversityTainanRepublic of China
  2. 2.Department of Information TechnologyKao Yuan UniversityKaohsiungRepublic of China

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