Skip to main content
Log in

On some problems in geometric game theory

  • Published:
Journal of Mathematical Sciences Aims and scope Submit manuscript

Abstract

Several problems of dynamic systems control can be reduced to geometric games. The problem of stabilization is an example. In this paper, the criteria of a saddle point in a geometric game is proved under more general conditions than earlier. Algorithms for finding a saddle point are given in cases where the strategy set of one of the players is (1) a ball in ℝn, (2) a closed interval, (3) a polyhedral, and the strategy set of the other player is an arbitrary convex set.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Similar content being viewed by others

References

  1. V. V. Alexandrov, L. Ju. Blazhennova-Mikulich, I. M. Gutieres-Arias, and S. S. Lemak, “Mild testing of the stabilization precision and saddle points in geometric games,” Vestn. Mosk. Univ. Ser. 1 Mat. Mekh., No. 1, 43–50 (2005).

  2. L. A. Petrosian, N. A. Zenkevich, and E. A. Semina, Game Theory [in Russian], Vysshaja Shkola, Knizhny dom “Universitet,” Moscow (1998), pp. 66–68.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Additional information

__________

Translated from Fundamentalnaya i Prikladnaya Matematika, Vol. 11, No. 8, pp. 131–137, 2005.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Blazhennova-Mikulich, L.J. On some problems in geometric game theory. J Math Sci 147, 6639–6643 (2007). https://doi.org/10.1007/s10958-007-0500-z

Download citation

  • Issue Date:

  • DOI: https://doi.org/10.1007/s10958-007-0500-z

Keywords

Navigation