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R. G. Almond, R. J. Mislevy, L. Steinberg, D. Yan, and D. M. Williamson: Bayesian Networks in Educational Assessment

Springer, 2015
  • Fengfeng Ke
Book Review
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Authors and Content of the Book

Performance-based, diagnostic assessment that captures and scaffolds individual learner’s competency development is a critical element of learning environment design, especially when interactive and complex learning tasks are involved. Yet the design and implementation of evidence-centered diagnostic assessment is challenging because: (a) the design of measurable performance tasks based on the underlying proficiency model is tricky, (b) the recording and coding of the performance data of each learner of a large sample can be complicated and time-consuming in comparison with grading in traditional testing, and hence (c) conducting a real-time diagnosis of the performance data to facilitate dynamic learner support and instructional planning for components of the competency is difficult.

The book by Almond and his colleagues helps to address the aforementioned issues by explaining the potential of using graphical models, Bayesian network models in...

References

  1. Ke, F., & Shute, V. J. (2015). Design of game-based stealth assessment and learning support. In C. Loh, Y. Sheng, & D. Ifenthaler (Eds.), Serious games analytics (pp. 301–318). New York, NY: Springer.CrossRefGoogle Scholar
  2. Mislevy, R. J., Almond, R. G., & Lukas, J. F. (2003). A brief introduction to evidence-centered design. ETS Research Report Series, 2003(1), i-29.CrossRefGoogle Scholar
  3. Shute, V. J., & Ke, F. (2012). Games, learning, and assessment. In D. Ifenthaler, D. Eseryel, & X. Ge (Eds.), Assessment in game-based learning: Foundations, innovations, and perspectives (pp. 43–58). New York: Springer.CrossRefGoogle Scholar

Copyright information

© Springer Science+Business Media Dordrecht 2016

Authors and Affiliations

  1. 1.Florida State UniversityTallahasseeUSA

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