mLearning: Anytime, anywhere learning transcending the boundaries of the educational box
- 1.4k Downloads
In the age of our mobile learning, an impending onus is placed on educational institutions to embrace this technological innovation that is widely accepted, used, and available globally. The clear societal value of mobile technology as a productivity tool for engagement, creation, and collaboration has generated a new need for education to revisit existing instructional paradigms constrained by physical walls and time. Mobile learning (mLearning) creates a venue to promote a culture of participation where learners and leaders alike can engage in combined efforts with multiplicative outcomes of greater success. This article explores the factors that national, state, and local educational organizations must understand in order to make steps toward successful integration of mLearning technology. Characteristics necessary for effective and efficient use of mLearning strategies for educators are also examined.
KeywordsAnytime learning Anywhere learning Mobile learning mLearning Mobile technology
- Agarwal, Prabhat (2009). The Silver Bullet for Your Learning Organization. CIT Mobile Learning.Google Scholar
- Atkins, D. E., Bennett, J., Seely Brown, J., Chopra, A. Dede, C., Fishman, B., Gomez, L., Honey, M., Kafai, Y., Luftglass, M., Pea, R., Pellegrino, J., Rose, D., Thille, C., and Williams, B. National Education Technology Plan 2010. (NETP). U.S. Department of Education. Retrieved from http://www.ed.gov/technology/netp-2010.
- Bigham, J. VizWiz. (2011) Rochester Human Computer Interaction (ROC HCI). Retrieved from http://itunes.apple.com/us/app/vizwiz/id439686043?mt=8.
- Brink, J. (2011). M-Learning: The future of training technology. Training and Development, 27–29.Google Scholar
- Devaney, L. (2011). An annual report pegs mobile learning, and cloud computing as Imminent. eSchool News. Retrieved from http://www.eschoolnews.com/2011/05/17/annual-report-pegs-mobile-learning-cloud-computing-as-imminent/.
- Duncan, A. (2010). Beyond the Bubble Tests: The Next Generation of Assessments. Retrieved from http://www.ed.gov/news/speeches/beyond-bubble-tests-next-generation-assessments-secretary-arne-duncans-remarks-state-l.
- Dwyer, C., Hiltz, S., & Passarini, K. (2007). Trust and privacy concerns within social networking sites: A comparison of Facebook and MySpace. Proceedings of the thirteenth Americas conference on information systems. Colorado: Keystone.Google Scholar
- Ely, D. P. (1990). Conditions that facilitate the implementation of educational technology innovations. Journal of Research on Computing in Education, 23(2), 298.Google Scholar
- Emerson, R. M. (1976). Social exchange theory. In A. Inkeles, J. Colemen, & N. Smelser (Eds.), Annual review of sociology. Palo Alto: Annual Reviews.Google Scholar
- Evans, J. (2011). Is it time to reconsider Public Enemy #1 status of mobile devices in school? Project Tomorrow. Retrieved from http://speakupblog.tomorrow.org/?p=284.
- Float. (2011). Float mobile learning. Retrieved from http://floatlearning.com/about/.
- Grunwald, P., & Lippincott, R. M. (2011) The more we use it the more we love it. The Journal. Retrieved from http://thejournal.com/Articles/2011/06/17/The-More-We-Use-It-the-More-We-Love-It.aspx?Page=1.
- Hennessy, S., Ruthven, K., & Brindley, S. (2005). Teacher perspectives on integrating ICT into subject teaching: commitment, constraints, caution, and change. Journal of Curriculum Studies, 37(2), 155–192.Google Scholar
- Herrington, A., Herrington, J., & Mantei, J. (2009). Design principles for mobile learning. In J. Herrington, A. Herrington, J. Mantei, I. Olney, & B. Ferry (Eds.), New technologies, new pedagogies: Mobile learning in higher education (pp. 129–138). Wollongong: University of Wollongong.Google Scholar
- Jenkins, H., Clinton, K., Purushotma, R., Robison, A., & Weigel, M. (2006). Confronting the challenges of participatory culture: Media education for the 21st century. Chicago: MacArthur Foundation.Google Scholar
- Johnson, L., Smith, R., Levine, A., & Haywood, K. (2010). 2010 horizon report: K-12 edition. Austin: The New Media Consortium.Google Scholar
- Kuhn, A. (1963). The study of society: A unified approach. Homewood: Irwin-Dorsey.Google Scholar
- McCaughtry, N., & Dillon, S. (2008). Learning to use PDAs to enhance teaching: the perspectives of preservice physical educators. Journal of Technology and Teacher Education, 16(4), 433–459.Google Scholar
- McKenney, S. E. (2001). Computer-based support for science education materials developers in Africa: Exploring potentials. Ipskamp: PrintPartners.Google Scholar
- MoLeNET (2011). Learning and skills council (UK). Retrieved from http://www.molenet.org.uk/.
- Rogers, E. M. (2003). Diffusion of innovations (5th ed.). New York: Free Press.Google Scholar
- Roloff, M. E. (1981). Interpersonal communication: The social exchange approach. Beverly Hills: Sage Publications, Inc.Google Scholar
- Sparrow, B., Lui, J., & Wegner, D. M. (2011). Google effects on memory: Cognitive consequences of having information at our fingertips. Science (online). Retrieved from http://www.sciencemag.org/content/early/2011/07/13/science.1207745.
- The Partnership for 21st Century Skills. (2007, November 29). Framework for 21st Century Learning. Retrieved from http://www.21stcenturyskills.org/index.php?option=com_content&task=view&id=254&Itemid=120.
- The_Light_Triton. Oregon Trail (Video Game 1971) - IMDb. The Internet Movie Database (IMDb). Retrieved from http://www.imdb.com/title/tt0857332/.
- Thibaut, J., & Kelley, H. H. (1959). The social psychology of groups. New York: Wiley.Google Scholar
- Wang, M., & Shen, R. (2011). Message design for mobile learning: learning theories, human cognition and design principles. British Journal of Educational Technology. doi: 10.1111/j.1467-8535.2011.01214.x.