1 Correction to: Virtual Reality https://doi.org/10.1007/s10055-019-00416-7
In the original publication of the article, the set of Equations 1 was wrongly typeset.
The set of Equations 1 should read as given below
$$\begin{aligned}P_{i}^{x} &= (F_{i} - C) \cdot (n \times h) \\
P_{i}^{y} &= (F_{i} - C) \cdot h \\
P_{i}^{z} &= (F_{i} - C) \cdot n \\ \end{aligned}$$
(1)
The original publication of the article has been updated to reflect the change.
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Zhao, J., Allison, R.S. Correction to: Comparing head gesture, hand gesture and gamepad interfaces for answering Yes/No questions in virtual environments. Virtual Reality 24, 525 (2020). https://doi.org/10.1007/s10055-019-00417-6
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DOI: https://doi.org/10.1007/s10055-019-00417-6