Skip to main content
Log in

Sophisticated imitation in cyclic games

  • Published:
Journal of Evolutionary Economics Aims and scope Submit manuscript

Abstract.

Individuals belonging to two large populations are repeatedly randomly matched to play a cyclic \(2\times 2\) game such as Matching Pennies. Between matching rounds, individuals sometimes change their strategy after observing a finite sample of other outcomes within their population. Individuals from the same population follow the same behavioral rule. In the resulting discrete time dynamics the unique Nash equilibrium is unstable. However, for sample sizes greater than one, we present an imitation rule where long run play cycles closely around the equilibrium.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Institutional subscriptions

Similar content being viewed by others

Author information

Authors and Affiliations

Authors

Additional information

Rights and permissions

Reprints and permissions

About this article

Cite this article

Hofbauer, J., Schlag, K. Sophisticated imitation in cyclic games. J Evol Econ 10, 523–543 (2000). https://doi.org/10.1007/s001910000049

Download citation

  • Issue Date:

  • DOI: https://doi.org/10.1007/s001910000049

Navigation