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On the application of 3D technologies to the framework of cultural heritage

De L’Application des Technologies 3D Dans le Cadre du Patrimoine Culturel

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Abstract

Unrestricted access to both historical and archaeological sites is highly desirable from both a research and a cultural perspective. With the recent developments in 3D scanner technologies and photogrammetric techniques, it is now possible to acquire and create accurate models of such sites. Through the process of virtualisation, numerous 3D collections are created that need to be visualised, indexed and eventually characterized. This paper presents a mobile virtual environment designed for the visualization of photorealistic high-resolution virtualised cultural heritage scenes and artefacts. In addition, it is shown how it is possible to describe and index the texture and the 3D shape of these artefacts with compact support feature vectors. A data mining system, based on these vectors, allows the characterization and the exploration of the 3D collections, through cluster analysis.

Résumé

Un libre accès aux sites historiques et archéologiques est hautement désirable tant du point de vue de la recherche que de la culture. Avec les récents développements en numérisation 3D ainsi qu’en photogrammétrie, il est maintenant possible d’acquérir et de créer des modèles précis et représentatifs de tels sites. À travers le processus de virtualisation, de nombreuses collections 3D sont ainsi créées et doivent par la suite être visualisées, indexées et éventuellement caractérisées. Cet article décrit un environnement virtuel mobile pour la visualisation haute résolution photo-réaliste de sites et d’artéfacts patrimoniaux. Dé plus, on montre qu ’il est possible de décrire et d’indexer la texture et la géométrie 3D de tels artéfacts à l’aide de vecteurs signature compacts. Un système d’exploration des données, basé sur ces vecteurs, permet de caractériser et d’explorer les collections 3D en analysant les amas sous-jacents.

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Paquet, E., Viktor, H.L. On the application of 3D technologies to the framework of cultural heritage. Ann. Télécommun. 60, 1379–1393 (2005). https://doi.org/10.1007/BF03219854

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  • DOI: https://doi.org/10.1007/BF03219854

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