Skip to main content
Log in

Matriz de silla en juegos rectangulares

  • Published:
Trabajos de Estadistica

Summary

The saddle-matrix is defined as a generalization of the saddle-point for rectangular games. Let Γ1 be the rectangular game whose matrix is the saddle-matrix and Γ the first considered rectangular game. Then one optimal strategy of the game Γ can be obtained from every optimal strategy of the game Γ in the following way: We write a zero for every row or column ommitted in writing the saddle-matrix. So the saddle-matrix appears as a generalization of the relations of dominance between rows or colums of the initial matrix. Some others properties of the optimal strategies of the saddle-point are considered.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Similar content being viewed by others

Authors

Additional information

(Instituto de Investigaciones Estadísticas)

Rights and permissions

Reprints and permissions

About this article

Cite this article

Zoroa, P. Matriz de silla en juegos rectangulares. Trabajos de Estadistica 10, 3–12 (1959). https://doi.org/10.1007/BF03003024

Download citation

  • Issue Date:

  • DOI: https://doi.org/10.1007/BF03003024

Navigation