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A new mesh simplification algorithm based on triangle collapses

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Abstract

In this paper a new mesh simplification algorithm based on triangle collapses is presented. The algorithm can provide efficient error management and simplify the original mesh greatly. Progressive meshes may be constructed with triangle collapsing operation. To make continuous transition between level of detail (LOD) models possible, a method for interpolating is also presented. Examples illustrate the efficiency of the algorithm.

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Correspondence to Pan Zhigeng.

Additional information

This research work is supported by the Fellowship of Hong Kong Polytechnic University and the National Natural Science Foundation of China (Nos. 69823003, 60083009).

PAN Zhigeng is a professor at the State Key Lab of CAD & CG, Zhejing, University, a member of the IS & T, and a senior member of the China Image and Graphics Association. He is a content editor for the International Journal of Virtual Reality, and on the Editorial Board of Journal of Image and Graphics. He has published more than 60 papers and is the author or co-author of three books. He acted as one of the Guest Editors for a Special Issue of Computers & Graphics. His current research interests include virtual reality, distributed graphics and multimedia.

ZHOU Kun is a graduate student of the Department of Computer Science and Engineering at Zhejiang University. His research interests include time critical rendering, multi-resolution modeling, image-based rendering/modeling. He has published around 10 papers in various journals and proceedings related to VR. In 1999, he was awarded Microsoft Fellowship.

SHI Jiaoying is a professor of the Dept. of Computer Sci. & Eng. at Zhejiang University, China. He is the Director of Academic Committee of State Key Lab of CAD & CG. He is a member of SIGGRAPH Education Committee, and on the Editorial Board of International Journal of Computers & Graphics. Since 1990 his work has been concentrated on ViSC and VR. He has published more than 100 papers and three books.

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Pan, Z., Zhou, K. & Shi, J. A new mesh simplification algorithm based on triangle collapses. J. Comput. Sci. & Technol. 16, 57–63 (2001). https://doi.org/10.1007/BF02948853

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  • DOI: https://doi.org/10.1007/BF02948853

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